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authorZou Nan hai <[email protected]>2007-07-04 10:52:35 +0800
committerZou Nan hai <[email protected]>2007-07-04 10:52:35 +0800
commitfb9ee9b323bff93973a39560b2bc007aace4bddd (patch)
tree05e1e72e8f4d321cde2c48b8518e6d9736c680dd /src/mesa/shader/arbprogram.syn
parent285b326c606e9b2f90e4fe177b15b3fa23239b86 (diff)
parent7ff4359a3be1278b26950f96ab23014a667af838 (diff)
Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa into 965-glsl
Diffstat (limited to 'src/mesa/shader/arbprogram.syn')
-rw-r--r--src/mesa/shader/arbprogram.syn50
1 files changed, 44 insertions, 6 deletions
diff --git a/src/mesa/shader/arbprogram.syn b/src/mesa/shader/arbprogram.syn
index 6ab0f269380..1746a876c30 100644
--- a/src/mesa/shader/arbprogram.syn
+++ b/src/mesa/shader/arbprogram.syn
@@ -21,13 +21,13 @@
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-
+
/**
* \file arbprogram.syn
* ARB_fragment/vertex_program syntax
* \author Michal Krol
*/
-
+
.syntax program;
/*
@@ -36,7 +36,7 @@
compares the value with its REVISION value. If they do not match, the loader is not up
to date.
*/
-.emtcode REVISION 0x09
+.emtcode REVISION 0x0a
/* program type */
.emtcode FRAGMENT_PROGRAM 0x01
@@ -64,6 +64,9 @@
/* GL_ARB_draw_buffers option */
.emtcode ARB_DRAW_BUFFERS 0x07
+/* GL_MESA_texture_array option */
+.emtcode MESA_TEXTURE_ARRAY 0x08
+
/* GL_ARB_fragment_program instruction class */
.emtcode OP_ALU_INST 0x00
.emtcode OP_TEX_INST 0x01
@@ -223,6 +226,11 @@
.emtcode TEXTARGET_SHADOW1D 0x06
.emtcode TEXTARGET_SHADOW2D 0x07
.emtcode TEXTARGET_SHADOWRECT 0x08
+/* GL_MESA_texture_array */
+.emtcode TEXTARGET_1D_ARRAY 0x09
+.emtcode TEXTARGET_2D_ARRAY 0x0a
+.emtcode TEXTARGET_SHADOW1D_ARRAY 0x0b
+.emtcode TEXTARGET_SHADOW2D_ARRAY 0x0c
/* face type */
.emtcode FACE_FRONT 0x00
@@ -436,6 +444,9 @@
/* GL_ARB_draw_buffers */
.regbyte draw_buffers 0x00
+/* GL_MESA_texture_array */
+.regbyte texture_array 0x00
+
/* option presence condition registers */
/* they are all initially set to zero - when a particular OPTION is encountered, the appropriate */
/* register is set to 1 to indicate that the OPTION was specified. */
@@ -456,6 +467,9 @@
/* GL_ARB_draw_buffers */
.regbyte ARB_draw_buffers 0x00
+/* GL_MESA_texture_array */
+.regbyte MESA_texture_array 0x00
+
/* program target condition register */
/* this syntax script deals with two program targets - VERTEX_PROGRAM and FRAGMENT_PROGRAM. */
/* to distinguish between them we need a register that will store for us the current target. */
@@ -523,7 +537,9 @@ fp_optionString
.if (fragment_program_shadow != 0x00) "ARB_fragment_program_shadow"
.emit ARB_FRAGMENT_PROGRAM_SHADOW .load ARB_fragment_program_shadow 0x01 .or
.if (draw_buffers != 0x00) "ARB_draw_buffers" .emit ARB_DRAW_BUFFERS
- .load ARB_draw_buffers 0x01;
+ .load ARB_draw_buffers 0x01 .or
+ .if (texture_array != 0x00) "MESA_texture_array" .emit MESA_TEXTURE_ARRAY
+ .load MESA_texture_array 0x01;
vp_optionString
"ARB_position_invariant" .emit ARB_POSITION_INVARIANT .load ARB_position_invariant 0x01;
fp_ARB_fog_exp
@@ -899,6 +915,7 @@ fragment program
| "CUBE"
| "RECT"
| <shadowTarget> (if option ARB_fragment_program_shadow present)
+ | <arrayTarget> (if option MESA_texture_array present)
*/
texTarget
"1D" .emit TEXTARGET_1D .or
@@ -906,18 +923,39 @@ texTarget
"3D" .emit TEXTARGET_3D .or
.if (texture_rectangle != 0x00) "RECT" .emit TEXTARGET_RECT .or
"CUBE" .emit TEXTARGET_CUBE .or
- .if (ARB_fragment_program_shadow != 0x00) shadowTarget;
+ .if (ARB_fragment_program_shadow != 0x00) shadowTarget .or
+ .if (MESA_texture_array != 0x00) arrayTarget;
/*
GL_ARB_fragment_program_shadow
<shadowTarget> ::= "SHADOW1D"
| "SHADOW2D"
| "SHADOWRECT"
+ | <shadowArrayTarget> (if option MESA_texture_array present)
*/
shadowTarget
"SHADOW1D" .emit TEXTARGET_SHADOW1D .or
"SHADOW2D" .emit TEXTARGET_SHADOW2D .or
- .if (texture_rectangle != 0x00) "SHADOWRECT" .emit TEXTARGET_SHADOWRECT;
+ .if (texture_rectangle != 0x00) "SHADOWRECT" .emit TEXTARGET_SHADOWRECT .or
+ .if (MESA_texture_array != 0x00) shadowArrayTarget;
+
+/*
+GL_MESA_texture_array
+
+ <arrayTarget> ::= "ARRAY1D"
+ | "ARRAY2D"
+
+ <shadowArrayTarget> ::= "SHADOWARRAY1D"
+ | "SHADOWARRAY2D"
+*/
+
+arrayTarget
+ "ARRAY1D" .emit TEXTARGET_1D_ARRAY .or
+ "ARRAY2D" .emit TEXTARGET_2D_ARRAY;
+
+shadowArrayTarget
+ "SHADOWARRAY1D" .emit TEXTARGET_SHADOW1D_ARRAY .or
+ "SHADOWARRAY2D" .emit TEXTARGET_SHADOW2D_ARRAY;
/*
fragment program