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authorBrian Paul <[email protected]>2010-05-25 21:42:13 -0600
committerBrian Paul <[email protected]>2010-05-25 21:42:13 -0600
commitd3f598a506d911e7cbbe561a798d284a154da3cd (patch)
treebe072e258a2960585d13a0d3a7f369bfcc648445 /src/mesa/shader/arbprogram.c
parenta830eef8c28370dc28f6df22d831ff2f22055d48 (diff)
mesa: move all vertex array functions into varray.c
Diffstat (limited to 'src/mesa/shader/arbprogram.c')
-rw-r--r--src/mesa/shader/arbprogram.c241
1 files changed, 0 insertions, 241 deletions
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 76a673b6348..8c0b94488e8 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -245,247 +245,6 @@ _mesa_GenPrograms(GLsizei n, GLuint *ids)
}
-void GLAPIENTRY
-_mesa_EnableVertexAttribArrayARB(GLuint index)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glEnableVertexAttribArrayARB(index)");
- return;
- }
-
- ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
-
- FLUSH_VERTICES(ctx, _NEW_ARRAY);
- ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE;
- ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index);
- ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
-}
-
-
-void GLAPIENTRY
-_mesa_DisableVertexAttribArrayARB(GLuint index)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glEnableVertexAttribArrayARB(index)");
- return;
- }
-
- ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
-
- FLUSH_VERTICES(ctx, _NEW_ARRAY);
- ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE;
- ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index);
- ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
-}
-
-
-/**
- * Return info for a vertex attribute array (no alias with legacy
- * vertex attributes (pos, normal, color, etc)). This function does
- * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
- */
-static GLuint
-get_vertex_array_attrib(GLcontext *ctx, GLuint index, GLenum pname,
- const char *caller)
-{
- const struct gl_client_array *array;
-
- if (index >= MAX_VERTEX_GENERIC_ATTRIBS) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
- return 0;
- }
-
- ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
-
- array = &ctx->Array.ArrayObj->VertexAttrib[index];
-
- switch (pname) {
- case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- return array->Enabled;
- case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- return array->Size;
- case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- return array->Stride;
- case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- return array->Type;
- case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
- return array->Normalized;
- case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- return array->BufferObj->Name;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
- return 0;
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- if (index == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetVertexAttribfv(index==0)");
- }
- else {
- const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
- FLUSH_CURRENT(ctx, 0);
- COPY_4V(params, v);
- }
- }
- else {
- params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
- "glGetVertexAttribfv");
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- if (index == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetVertexAttribdv(index==0)");
- }
- else {
- const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
- FLUSH_CURRENT(ctx, 0);
- params[0] = (GLdouble) v[0];
- params[1] = (GLdouble) v[1];
- params[2] = (GLdouble) v[2];
- params[3] = (GLdouble) v[3];
- }
- }
- else {
- params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
- "glGetVertexAttribdv");
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- if (index == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetVertexAttribiv(index==0)");
- }
- else {
- const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
- FLUSH_CURRENT(ctx, 0);
- /* XXX should floats in[0,1] be scaled to full int range? */
- params[0] = (GLint) v[0];
- params[1] = (GLint) v[1];
- params[2] = (GLint) v[2];
- params[3] = (GLint) v[3];
- }
- }
- else {
- params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
- "glGetVertexAttribiv");
- }
-}
-
-
-/** GL 3.0 */
-void GLAPIENTRY
-_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- if (index == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetVertexAttribIiv(index==0)");
- }
- else {
- const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
- FLUSH_CURRENT(ctx, 0);
- /* XXX we don't have true integer-valued vertex attribs yet */
- params[0] = (GLint) v[0];
- params[1] = (GLint) v[1];
- params[2] = (GLint) v[2];
- params[3] = (GLint) v[3];
- }
- }
- else {
- params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
- "glGetVertexAttribIiv");
- }
-}
-
-
-/** GL 3.0 */
-void GLAPIENTRY
-_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- if (index == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetVertexAttribIuiv(index==0)");
- }
- else {
- const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
- FLUSH_CURRENT(ctx, 0);
- /* XXX we don't have true integer-valued vertex attribs yet */
- params[0] = (GLuint) v[0];
- params[1] = (GLuint) v[1];
- params[2] = (GLuint) v[2];
- params[3] = (GLuint) v[3];
- }
- }
- else {
- params[0] = get_vertex_array_attrib(ctx, index, pname,
- "glGetVertexAttribIuiv");
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
- return;
- }
-
- if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
- return;
- }
-
- ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
-
- *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr;
-}
-
-
/**
* Determine if id names a vertex or fragment program.
* \note Not compiled into display lists.