diff options
author | Brian <[email protected]> | 2007-03-26 10:13:02 -0600 |
---|---|---|
committer | Brian <[email protected]> | 2007-03-26 10:13:02 -0600 |
commit | d619cceea47dc3070ebb7f7ea4f8b6b31a672d38 (patch) | |
tree | f8b8a9f3fdc3f17a43436af270b22754b1749d31 /src/mesa/shader/arbprogparse.c | |
parent | 76f3b66e0489526694d6a39b4a6ac3b1c2bee100 (diff) | |
parent | e71c34aaa173ca451fa02e526ead77758f7eeb74 (diff) |
merge of glsl-compiler-1 branch
Diffstat (limited to 'src/mesa/shader/arbprogparse.c')
-rw-r--r-- | src/mesa/shader/arbprogparse.c | 299 |
1 files changed, 62 insertions, 237 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index c6ea5c4f973..5027264f031 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 6.5.3 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -35,10 +35,12 @@ #include "arbprogparse.h" #include "grammar_mesa.h" #include "program.h" +#include "prog_parameter.h" +#include "prog_statevars.h" #include "context.h" #include "macros.h" #include "mtypes.h" -#include "program_instruction.h" +#include "prog_instruction.h" /* For ARB programs, use the NV instruction limits */ @@ -1008,7 +1010,7 @@ parse_matrix (GLcontext * ctx, const GLubyte ** inst, struct arb_program *Progra switch (mat) { case MATRIX_MODELVIEW: - *matrix = STATE_MODELVIEW; + *matrix = STATE_MODELVIEW_MATRIX; *matrix_idx = parse_integer (inst, Program); if (*matrix_idx > 0) { program_error(ctx, Program->Position, @@ -1018,15 +1020,15 @@ parse_matrix (GLcontext * ctx, const GLubyte ** inst, struct arb_program *Progra break; case MATRIX_PROJECTION: - *matrix = STATE_PROJECTION; + *matrix = STATE_PROJECTION_MATRIX; break; case MATRIX_MVP: - *matrix = STATE_MVP; + *matrix = STATE_MVP_MATRIX; break; case MATRIX_TEXTURE: - *matrix = STATE_TEXTURE; + *matrix = STATE_TEXTURE_MATRIX; *matrix_idx = parse_integer (inst, Program); if (*matrix_idx >= (GLint) ctx->Const.MaxTextureUnits) { program_error(ctx, Program->Position, "Invalid Texture Unit"); @@ -1044,7 +1046,7 @@ parse_matrix (GLcontext * ctx, const GLubyte ** inst, struct arb_program *Progra break; case MATRIX_PROGRAM: - *matrix = STATE_PROGRAM; + *matrix = STATE_PROGRAM_MATRIX; *matrix_idx = parse_integer (inst, Program); if (*matrix_idx >= (GLint) ctx->Const.MaxProgramMatrices) { program_error(ctx, Program->Position, "Invalid Program Matrix"); @@ -1083,7 +1085,8 @@ parse_matrix (GLcontext * ctx, const GLubyte ** inst, struct arb_program *Progra */ static GLuint parse_state_single_item (GLcontext * ctx, const GLubyte ** inst, - struct arb_program *Program, GLint * state_tokens) + struct arb_program *Program, + gl_state_index state_tokens[STATE_LENGTH]) { switch (*(*inst)++) { case STATE_MATERIAL_PARSER: @@ -1136,7 +1139,7 @@ parse_state_single_item (GLcontext * ctx, const GLubyte ** inst, state_tokens[2] = STATE_ATTENUATION; break; case LIGHT_HALF: - state_tokens[2] = STATE_HALF; + state_tokens[2] = STATE_HALF_VECTOR; break; case LIGHT_SPOT_DIRECTION: state_tokens[2] = STATE_SPOT_DIRECTION; @@ -1265,7 +1268,8 @@ parse_state_single_item (GLcontext * ctx, const GLubyte ** inst, case STATE_CLIP_PLANE: state_tokens[0] = STATE_CLIPPLANE; state_tokens[1] = parse_integer (inst, Program); - if (parse_clipplane_num (ctx, inst, Program, &state_tokens[1])) + if (parse_clipplane_num (ctx, inst, Program, + (GLint *) &state_tokens[1])) return 1; break; @@ -1283,17 +1287,17 @@ parse_state_single_item (GLcontext * ctx, const GLubyte ** inst, /* XXX: I think this is the correct format for a matrix row */ case STATE_MATRIX_ROWS: - state_tokens[0] = STATE_MATRIX; - if (parse_matrix - (ctx, inst, Program, &state_tokens[1], &state_tokens[2], - &state_tokens[5])) + if (parse_matrix(ctx, inst, Program, + (GLint *) &state_tokens[0], + (GLint *) &state_tokens[1], + (GLint *) &state_tokens[4])) return 1; - state_tokens[3] = parse_integer (inst, Program); /* The first row to grab */ + state_tokens[2] = parse_integer (inst, Program); /* The first row to grab */ if ((**inst) != 0) { /* Either the last row, 0 */ - state_tokens[4] = parse_integer (inst, Program); - if (state_tokens[4] < state_tokens[3]) { + state_tokens[3] = parse_integer (inst, Program); + if (state_tokens[3] < state_tokens[2]) { program_error(ctx, Program->Position, "Second matrix index less than the first"); /* state_tokens[4] vs. state_tokens[3] */ @@ -1301,7 +1305,7 @@ parse_state_single_item (GLcontext * ctx, const GLubyte ** inst, } } else { - state_tokens[4] = state_tokens[3]; + state_tokens[3] = state_tokens[2]; (*inst)++; } break; @@ -1342,7 +1346,8 @@ parse_state_single_item (GLcontext * ctx, const GLubyte ** inst, */ static GLuint parse_program_single_item (GLcontext * ctx, const GLubyte ** inst, - struct arb_program *Program, GLint * state_tokens) + struct arb_program *Program, + gl_state_index state_tokens[STATE_LENGTH]) { if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) state_tokens[0] = STATE_FRAGMENT_PROGRAM; @@ -1459,7 +1464,7 @@ parse_attrib_binding(GLcontext * ctx, const GLubyte ** inst, break; case FRAGMENT_ATTRIB_TEXCOORD: { - GLuint texcoord; + GLuint texcoord = 0; err = parse_texcoord_num (ctx, inst, Program, &texcoord); *inputReg = FRAG_ATTRIB_TEX0 + texcoord; } @@ -1520,7 +1525,7 @@ parse_attrib_binding(GLcontext * ctx, const GLubyte ** inst, case VERTEX_ATTRIB_TEXCOORD: { - GLuint unit; + GLuint unit = 0; err = parse_texcoord_num (ctx, inst, Program, &unit); *inputReg = VERT_ATTRIB_TEX0 + unit; } @@ -1717,7 +1722,7 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, { GLint idx; GLuint err = 0; - GLint state_tokens[6]; + gl_state_index state_tokens[STATE_LENGTH]; GLfloat const_values[4]; switch (*(*inst)++) { @@ -1728,14 +1733,18 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, /* If we adding STATE_MATRIX that has multiple rows, we need to * unroll it and call _mesa_add_state_reference() for each row */ - if ((state_tokens[0] == STATE_MATRIX) - && (state_tokens[3] != state_tokens[4])) { + if ((state_tokens[0] == STATE_MODELVIEW_MATRIX || + state_tokens[0] == STATE_PROJECTION_MATRIX || + state_tokens[0] == STATE_MVP_MATRIX || + state_tokens[0] == STATE_TEXTURE_MATRIX || + state_tokens[0] == STATE_PROGRAM_MATRIX) + && (state_tokens[2] != state_tokens[3])) { GLint row; - GLint first_row = state_tokens[3]; - GLint last_row = state_tokens[4]; + const GLint first_row = state_tokens[2]; + const GLint last_row = state_tokens[3]; for (row = first_row; row <= last_row; row++) { - state_tokens[3] = state_tokens[4] = row; + state_tokens[2] = state_tokens[3] = row; idx = _mesa_add_state_reference(Program->Base.Parameters, state_tokens); @@ -3329,198 +3338,18 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, #if DEBUG_PARSING static GLvoid -print_state_token (GLint token) -{ - switch (token) { - case STATE_MATERIAL: - fprintf (stderr, "STATE_MATERIAL "); - break; - case STATE_LIGHT: - fprintf (stderr, "STATE_LIGHT "); - break; - - case STATE_LIGHTMODEL_AMBIENT: - fprintf (stderr, "STATE_AMBIENT "); - break; - - case STATE_LIGHTMODEL_SCENECOLOR: - fprintf (stderr, "STATE_SCENECOLOR "); - break; - - case STATE_LIGHTPROD: - fprintf (stderr, "STATE_LIGHTPROD "); - break; - - case STATE_TEXGEN: - fprintf (stderr, "STATE_TEXGEN "); - break; - - case STATE_FOG_COLOR: - fprintf (stderr, "STATE_FOG_COLOR "); - break; - - case STATE_FOG_PARAMS: - fprintf (stderr, "STATE_FOG_PARAMS "); - break; - - case STATE_CLIPPLANE: - fprintf (stderr, "STATE_CLIPPLANE "); - break; - - case STATE_POINT_SIZE: - fprintf (stderr, "STATE_POINT_SIZE "); - break; - - case STATE_POINT_ATTENUATION: - fprintf (stderr, "STATE_ATTENUATION "); - break; - - case STATE_MATRIX: - fprintf (stderr, "STATE_MATRIX "); - break; - - case STATE_MODELVIEW: - fprintf (stderr, "STATE_MODELVIEW "); - break; - - case STATE_PROJECTION: - fprintf (stderr, "STATE_PROJECTION "); - break; - - case STATE_MVP: - fprintf (stderr, "STATE_MVP "); - break; - - case STATE_TEXTURE: - fprintf (stderr, "STATE_TEXTURE "); - break; - - case STATE_PROGRAM: - fprintf (stderr, "STATE_PROGRAM "); - break; - - case STATE_MATRIX_INVERSE: - fprintf (stderr, "STATE_INVERSE "); - break; - - case STATE_MATRIX_TRANSPOSE: - fprintf (stderr, "STATE_TRANSPOSE "); - break; - - case STATE_MATRIX_INVTRANS: - fprintf (stderr, "STATE_INVTRANS "); - break; - - case STATE_AMBIENT: - fprintf (stderr, "STATE_AMBIENT "); - break; - - case STATE_DIFFUSE: - fprintf (stderr, "STATE_DIFFUSE "); - break; - - case STATE_SPECULAR: - fprintf (stderr, "STATE_SPECULAR "); - break; - - case STATE_EMISSION: - fprintf (stderr, "STATE_EMISSION "); - break; - - case STATE_SHININESS: - fprintf (stderr, "STATE_SHININESS "); - break; - - case STATE_HALF: - fprintf (stderr, "STATE_HALF "); - break; - - case STATE_POSITION: - fprintf (stderr, "STATE_POSITION "); - break; - - case STATE_ATTENUATION: - fprintf (stderr, "STATE_ATTENUATION "); - break; - - case STATE_SPOT_DIRECTION: - fprintf (stderr, "STATE_DIRECTION "); - break; - - case STATE_TEXGEN_EYE_S: - fprintf (stderr, "STATE_TEXGEN_EYE_S "); - break; - - case STATE_TEXGEN_EYE_T: - fprintf (stderr, "STATE_TEXGEN_EYE_T "); - break; - - case STATE_TEXGEN_EYE_R: - fprintf (stderr, "STATE_TEXGEN_EYE_R "); - break; - - case STATE_TEXGEN_EYE_Q: - fprintf (stderr, "STATE_TEXGEN_EYE_Q "); - break; - - case STATE_TEXGEN_OBJECT_S: - fprintf (stderr, "STATE_TEXGEN_EYE_S "); - break; - - case STATE_TEXGEN_OBJECT_T: - fprintf (stderr, "STATE_TEXGEN_OBJECT_T "); - break; - - case STATE_TEXGEN_OBJECT_R: - fprintf (stderr, "STATE_TEXGEN_OBJECT_R "); - break; - - case STATE_TEXGEN_OBJECT_Q: - fprintf (stderr, "STATE_TEXGEN_OBJECT_Q "); - break; - - case STATE_TEXENV_COLOR: - fprintf (stderr, "STATE_TEXENV_COLOR "); - break; - - case STATE_DEPTH_RANGE: - fprintf (stderr, "STATE_DEPTH_RANGE "); - break; - - case STATE_VERTEX_PROGRAM: - fprintf (stderr, "STATE_VERTEX_PROGRAM "); - break; - - case STATE_FRAGMENT_PROGRAM: - fprintf (stderr, "STATE_FRAGMENT_PROGRAM "); - break; - - case STATE_ENV: - fprintf (stderr, "STATE_ENV "); - break; - - case STATE_LOCAL: - fprintf (stderr, "STATE_LOCAL "); - break; - - } - fprintf (stderr, "[%d] ", token); -} - - -static GLvoid debug_variables (GLcontext * ctx, struct var_cache *vc_head, struct arb_program *Program) { struct var_cache *vc; GLint a, b; - fprintf (stderr, "debug_variables, vc_head: %x\n", vc_head); + fprintf (stderr, "debug_variables, vc_head: %p\n", (void*) vc_head); /* First of all, print out the contents of the var_cache */ vc = vc_head; while (vc) { - fprintf (stderr, "[%x]\n", vc); + fprintf (stderr, "[%p]\n", (void*) vc); switch (vc->type) { case vt_none: fprintf (stderr, "UNDEFINED %s\n", vc->name); @@ -3535,27 +3364,20 @@ debug_variables (GLcontext * ctx, struct var_cache *vc_head, b = vc->param_binding_begin; for (a = 0; a < vc->param_binding_length; a++) { fprintf (stderr, "%s\n", - Program->Parameters->Parameters[a + b].Name); - if (Program->Parameters->Parameters[a + b].Type == STATE) { - print_state_token (Program->Parameters->Parameters[a + b]. - StateIndexes[0]); - print_state_token (Program->Parameters->Parameters[a + b]. - StateIndexes[1]); - print_state_token (Program->Parameters->Parameters[a + b]. - StateIndexes[2]); - print_state_token (Program->Parameters->Parameters[a + b]. - StateIndexes[3]); - print_state_token (Program->Parameters->Parameters[a + b]. - StateIndexes[4]); - print_state_token (Program->Parameters->Parameters[a + b]. - StateIndexes[5]); + Program->Base.Parameters->Parameters[a + b].Name); + if (Program->Base.Parameters->Parameters[a + b].Type == PROGRAM_STATE_VAR) { + const char *s; + s = _mesa_program_state_string(Program->Base.Parameters->Parameters + [a + b].StateIndexes); + fprintf(stderr, "%s\n", s); + _mesa_free((char *) s); } else fprintf (stderr, "%f %f %f %f\n", - Program->Parameters->Parameters[a + b].Values[0], - Program->Parameters->Parameters[a + b].Values[1], - Program->Parameters->Parameters[a + b].Values[2], - Program->Parameters->Parameters[a + b].Values[3]); + Program->Base.Parameters->ParameterValues[a + b][0], + Program->Base.Parameters->ParameterValues[a + b][1], + Program->Base.Parameters->ParameterValues[a + b][2], + Program->Base.Parameters->ParameterValues[a + b][3]); } break; case vt_temp: @@ -3568,9 +3390,12 @@ debug_variables (GLcontext * ctx, struct var_cache *vc_head, break; case vt_alias: fprintf (stderr, "ALIAS %s\n", vc->name); - fprintf (stderr, " binding: 0x%x (%s)\n", - vc->alias_binding, vc->alias_binding->name); + fprintf (stderr, " binding: 0x%p (%s)\n", + (void*) vc->alias_binding, vc->alias_binding->name); break; + default: + /* nothing */ + ; } vc = vc->next; } @@ -4027,16 +3852,16 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target, program->Base.NumNativeParameters = ap.Base.NumNativeParameters; program->Base.NumNativeAttributes = ap.Base.NumNativeAttributes; program->Base.NumNativeAddressRegs = ap.Base.NumNativeAddressRegs; - program->NumAluInstructions = ap.NumAluInstructions; - program->NumTexInstructions = ap.NumTexInstructions; - program->NumTexIndirections = ap.NumTexIndirections; - program->NumNativeAluInstructions = ap.NumAluInstructions; - program->NumNativeTexInstructions = ap.NumTexInstructions; - program->NumNativeTexIndirections = ap.NumTexIndirections; + program->Base.NumAluInstructions = ap.Base.NumAluInstructions; + program->Base.NumTexInstructions = ap.Base.NumTexInstructions; + program->Base.NumTexIndirections = ap.Base.NumTexIndirections; + program->Base.NumNativeAluInstructions = ap.Base.NumAluInstructions; + program->Base.NumNativeTexInstructions = ap.Base.NumTexInstructions; + program->Base.NumNativeTexIndirections = ap.Base.NumTexIndirections; program->Base.InputsRead = ap.Base.InputsRead; program->Base.OutputsWritten = ap.Base.OutputsWritten; for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) - program->TexturesUsed[i] = ap.TexturesUsed[i]; + program->Base.TexturesUsed[i] = ap.TexturesUsed[i]; program->FogOption = ap.FogOption; program->UsesKill = ap.UsesKill; |