diff options
author | Brian Paul <[email protected]> | 2009-04-03 13:48:43 -0600 |
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committer | Brian Paul <[email protected]> | 2009-04-03 13:48:43 -0600 |
commit | a4173956ebcc224b5a0d76bace07b87bdf8bed03 (patch) | |
tree | 9c0efcb5927daa4ccf867ab61130905f3e82e107 /src/mesa/shader/arbprogparse.c | |
parent | ce461ffc5aa2ea6941d6722e8ed473cda8c17833 (diff) |
mesa: replace >= with > when testing if we've exceeded max local params
Now a program that uses 256 locals works as it should.
Diffstat (limited to 'src/mesa/shader/arbprogparse.c')
-rw-r--r-- | src/mesa/shader/arbprogparse.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index a4d0fc3efc8..6ef09fd91b0 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -1929,10 +1929,10 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, /* Make sure we haven't blown past our parameter limits */ if (((Program->Base.Target == GL_VERTEX_PROGRAM_ARB) && - (Program->Base.NumParameters >= + (Program->Base.NumParameters > ctx->Const.VertexProgram.MaxLocalParams)) || ((Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) - && (Program->Base.NumParameters >= + && (Program->Base.NumParameters > ctx->Const.FragmentProgram.MaxLocalParams))) { program_error(ctx, Program->Position, "Too many parameter variables"); return 1; |