diff options
author | Jakob Bornecrantz <[email protected]> | 2009-07-03 18:53:58 +0200 |
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committer | Jakob Bornecrantz <[email protected]> | 2009-07-03 18:53:58 +0200 |
commit | 862488075c5537b0613753b0d14c267527fc6199 (patch) | |
tree | fd4d51272c86fbc88c12e2d16649547f3ca7b8df /src/mesa/shader/arbprogparse.c | |
parent | 060c7f2321f72503c14f9f3f7bb27d59d8a90224 (diff) | |
parent | 94e1117c9ba259665cd8e790369dcd4c789a2f93 (diff) |
Merge branch 'mesa_7_5_branch'
Conflicts:
src/mesa/main/dlist.c
src/mesa/vbo/vbo_save_api.c
Diffstat (limited to 'src/mesa/shader/arbprogparse.c')
-rw-r--r-- | src/mesa/shader/arbprogparse.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 7e166830fd5..bc65aba39a1 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -3973,6 +3973,13 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target, if (program->FogOption) program->Base.InputsRead |= FRAG_BIT_FOGC; + + /* XXX: assume that ARB fragment programs don't have access to the + * FrontFacing and PointCoord values stuffed into the fog + * coordinate in GLSL shaders. + */ + if (program->Base.InputsRead & FRAG_BIT_FOGC) + program->UsesFogFragCoord = GL_TRUE; if (program->Base.Instructions) _mesa_free(program->Base.Instructions); |