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author | Eric Anholt <[email protected]> | 2005-10-24 10:24:23 +0000 |
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committer | Eric Anholt <[email protected]> | 2005-10-24 10:24:23 +0000 |
commit | 414b742c97301e3894278ef9e821ebb1100d22f8 (patch) | |
tree | b25961b075d0d397dd08dbf66b3296269be9eb77 /src/mesa/shader/arbprogparse.c | |
parent | 60b639b9a6df6e53997d3c8acdb768229b654a5f (diff) |
Since we memcpy texture data synchronously to the card, idle the engine before
we start copying. I haven't seen it go wrong before, but I'm pretty sure this
fix is correct.
Diffstat (limited to 'src/mesa/shader/arbprogparse.c')
0 files changed, 0 insertions, 0 deletions