diff options
author | Ian Romanick <[email protected]> | 2011-08-20 15:00:36 -0700 |
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committer | Ian Romanick <[email protected]> | 2011-10-07 16:39:50 -0700 |
commit | de772c402215b956ab3aa0875330fc1bf7cdf95b (patch) | |
tree | 218fb8b814d144ceccb08a0f7ebe6640fa8bf675 /src/mesa/program | |
parent | 39348bf79fb247eec895c93e52f23afe138be46a (diff) |
mesa: Use gl_shader_program::_LinkedShaders instead of FragmentProgram
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/program')
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index ddc4ab83364..b9b7b1adbe9 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -3300,8 +3300,8 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) linked_prog); break; case GL_FRAGMENT_SHADER: - _mesa_reference_fragprog(ctx, &prog->FragmentProgram, - (struct gl_fragment_program *)linked_prog); + _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program, + linked_prog); ok = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB, linked_prog); break; @@ -3427,8 +3427,6 @@ _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) } } - _mesa_reference_fragprog(ctx, &prog->FragmentProgram, NULL); - if (prog->LinkStatus) { link_shaders(ctx, prog); } |