diff options
author | Eric Anholt <[email protected]> | 2010-08-17 19:41:27 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-08-17 19:55:14 -0700 |
commit | 35220fc5981045331b4f048f0fc2e1371a0673ed (patch) | |
tree | cbcebbd5bf0d0253d169b454284fdbb574ac874a /src/mesa/program | |
parent | 1cdef8e90a33d982d8ce5ae73eb224e078a2054b (diff) |
ir_to_mesa: Allow ir_return in main().
I didn't expect that this would really work, but it turns out there
are shaders in the wild that do it.
Fixes: (with swrast)
glsl-fs-main-return
glsl-vs-main-return
Diffstat (limited to 'src/mesa/program')
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 7b65fa4203b..7de1939b63f 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -2129,12 +2129,12 @@ ir_to_mesa_visitor::visit(ir_texture *ir) void ir_to_mesa_visitor::visit(ir_return *ir) { - assert(current_function); - if (ir->get_value()) { ir_to_mesa_dst_reg l; int i; + assert(current_function); + ir->get_value()->accept(this); ir_to_mesa_src_reg r = this->result; |