diff options
author | Jason Ekstrand <[email protected]> | 2015-06-23 18:05:25 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-06-23 18:05:25 -0700 |
commit | a62edcce4eb4c800d972817a20ee874bf2a2c3ef (patch) | |
tree | 46083a8762d45a6c595c7aaee2bb1cd0fc36eb62 /src/mesa/program | |
parent | 9b9f973ca6d3cc1ec5be27857def00a83c032464 (diff) | |
parent | 6844d6b7f8398a25eff511541b187afeb1199ce0 (diff) |
Merge remote-tracking branch 'mesa-public/master' into vulkan
Diffstat (limited to 'src/mesa/program')
-rw-r--r-- | src/mesa/program/dummy_errors.c | 30 | ||||
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 20 | ||||
-rw-r--r-- | src/mesa/program/prog_execute.c | 2 | ||||
-rw-r--r-- | src/mesa/program/prog_instruction.c | 12 | ||||
-rw-r--r-- | src/mesa/program/prog_instruction.h | 33 | ||||
-rw-r--r-- | src/mesa/program/prog_optimize.c | 4 | ||||
-rw-r--r-- | src/mesa/program/prog_print.c | 8 | ||||
-rw-r--r-- | src/mesa/program/prog_statevars.c | 4 | ||||
-rw-r--r-- | src/mesa/program/prog_to_nir.c | 108 | ||||
-rw-r--r-- | src/mesa/program/program.c | 24 | ||||
-rw-r--r-- | src/mesa/program/program_parse.y | 8 | ||||
-rw-r--r-- | src/mesa/program/program_parse_extra.c | 4 | ||||
-rw-r--r-- | src/mesa/program/programopt.c | 6 |
13 files changed, 149 insertions, 114 deletions
diff --git a/src/mesa/program/dummy_errors.c b/src/mesa/program/dummy_errors.c new file mode 100644 index 00000000000..d69f54d1d05 --- /dev/null +++ b/src/mesa/program/dummy_errors.c @@ -0,0 +1,30 @@ +/* + * Copyright © 2014 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include <stdio.h> +#include "main/errors.h" + +void +_mesa_error_no_memory(const char *caller) +{ + fprintf(stderr, "Mesa error: out of memory in %s", caller); +} diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index fceed712bdb..3bffe90ff1f 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -262,6 +262,7 @@ public: virtual void visit(ir_if *); virtual void visit(ir_emit_vertex *); virtual void visit(ir_end_primitive *); + virtual void visit(ir_barrier *); /*@}*/ src_reg result; @@ -405,7 +406,7 @@ ir_to_mesa_visitor::emit_dp(ir_instruction *ir, dst_reg dst, src_reg src0, src_reg src1, unsigned elements) { - static const gl_inst_opcode dot_opcodes[] = { + static const enum prog_opcode dot_opcodes[] = { OPCODE_DP2, OPCODE_DP3, OPCODE_DP4 }; @@ -2118,6 +2119,12 @@ ir_to_mesa_visitor::visit(ir_end_primitive *) assert(!"Geometry shaders not supported."); } +void +ir_to_mesa_visitor::visit(ir_barrier *) +{ + unreachable("GLSL barrier() not supported."); +} + ir_to_mesa_visitor::ir_to_mesa_visitor() { result.file = PROGRAM_UNDEFINED; @@ -2407,9 +2414,14 @@ _mesa_associate_uniform_storage(struct gl_context *ctx, if (!found) continue; + struct gl_uniform_storage *storage = + &shader_program->UniformStorage[location]; + + /* Do not associate any uniform storage to built-in uniforms */ + if (storage->builtin) + continue; + if (location != last_location) { - struct gl_uniform_storage *storage = - &shader_program->UniformStorage[location]; enum gl_uniform_driver_format format = uniform_native; unsigned columns = 0; @@ -2722,7 +2734,7 @@ get_mesa_program(struct gl_context *ctx, mesa_inst->Opcode = inst->op; mesa_inst->CondUpdate = inst->cond_update; if (inst->saturate) - mesa_inst->SaturateMode = SATURATE_ZERO_ONE; + mesa_inst->Saturate = GL_TRUE; mesa_inst->DstReg.File = inst->dst.file; mesa_inst->DstReg.Index = inst->dst.index; mesa_inst->DstReg.CondMask = inst->dst.cond_mask; diff --git a/src/mesa/program/prog_execute.c b/src/mesa/program/prog_execute.c index 16e8e340d8d..46260b54882 100644 --- a/src/mesa/program/prog_execute.c +++ b/src/mesa/program/prog_execute.c @@ -397,7 +397,7 @@ store_vector4(const struct prog_instruction *inst, struct gl_program_machine *machine, const GLfloat value[4]) { const struct prog_dst_register *dstReg = &(inst->DstReg); - const GLboolean clamp = inst->SaturateMode == SATURATE_ZERO_ONE; + const GLboolean clamp = inst->Saturate; GLuint writeMask = dstReg->WriteMask; GLfloat clampedValue[4]; GLfloat *dst = get_dst_register_pointer(dstReg, machine); diff --git a/src/mesa/program/prog_instruction.c b/src/mesa/program/prog_instruction.c index f9ebe4e8fd2..21ef35337f6 100644 --- a/src/mesa/program/prog_instruction.c +++ b/src/mesa/program/prog_instruction.c @@ -55,7 +55,7 @@ _mesa_init_instructions(struct prog_instruction *inst, GLuint count) inst[i].DstReg.CondMask = COND_TR; inst[i].DstReg.CondSwizzle = SWIZZLE_NOOP; - inst[i].SaturateMode = SATURATE_OFF; + inst[i].Saturate = GL_FALSE; inst[i].Precision = FLOAT32; } } @@ -114,7 +114,7 @@ _mesa_free_instructions(struct prog_instruction *inst, GLuint count) */ struct instruction_info { - gl_inst_opcode Opcode; + enum prog_opcode Opcode; const char *Name; GLuint NumSrcRegs; GLuint NumDstRegs; @@ -198,7 +198,7 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = { * Return the number of src registers for the given instruction/opcode. */ GLuint -_mesa_num_inst_src_regs(gl_inst_opcode opcode) +_mesa_num_inst_src_regs(enum prog_opcode opcode) { assert(opcode < MAX_OPCODE); assert(opcode == InstInfo[opcode].Opcode); @@ -211,7 +211,7 @@ _mesa_num_inst_src_regs(gl_inst_opcode opcode) * Return the number of dst registers for the given instruction/opcode. */ GLuint -_mesa_num_inst_dst_regs(gl_inst_opcode opcode) +_mesa_num_inst_dst_regs(enum prog_opcode opcode) { assert(opcode < MAX_OPCODE); assert(opcode == InstInfo[opcode].Opcode); @@ -221,7 +221,7 @@ _mesa_num_inst_dst_regs(gl_inst_opcode opcode) GLboolean -_mesa_is_tex_instruction(gl_inst_opcode opcode) +_mesa_is_tex_instruction(enum prog_opcode opcode) { return (opcode == OPCODE_TEX || opcode == OPCODE_TXB || @@ -285,7 +285,7 @@ _mesa_check_soa_dependencies(const struct prog_instruction *inst) * Return string name for given program opcode. */ const char * -_mesa_opcode_string(gl_inst_opcode opcode) +_mesa_opcode_string(enum prog_opcode opcode) { if (opcode < MAX_OPCODE) return InstInfo[opcode].Name; diff --git a/src/mesa/program/prog_instruction.h b/src/mesa/program/prog_instruction.h index 96da198f86d..d56f96cfaa1 100644 --- a/src/mesa/program/prog_instruction.h +++ b/src/mesa/program/prog_instruction.h @@ -118,15 +118,6 @@ /** - * Saturation modes when storing values. - */ -/*@{*/ -#define SATURATE_OFF 0 -#define SATURATE_ZERO_ONE 1 -/*@}*/ - - -/** * Per-component negation masks */ /*@{*/ @@ -143,7 +134,7 @@ /** * Program instruction opcodes for vertex, fragment and geometry programs. */ -typedef enum prog_opcode { +enum prog_opcode { /* ARB_vp ARB_fp NV_vp NV_fp GLSL */ /*------------------------------------------*/ OPCODE_NOP = 0, /* X */ @@ -213,7 +204,7 @@ typedef enum prog_opcode { OPCODE_TRUNC, /* X */ OPCODE_XPD, /* X X */ MAX_OPCODE -} gl_inst_opcode; +}; /** @@ -300,7 +291,7 @@ struct prog_dst_register */ struct prog_instruction { - gl_inst_opcode Opcode; + enum prog_opcode Opcode; struct prog_src_register SrcReg[3]; struct prog_dst_register DstReg; @@ -327,15 +318,12 @@ struct prog_instruction GLuint CondDst:1; /** - * Saturate each value of the vectored result to the range [0,1] or the - * range [-1,1]. \c SSAT mode (i.e., saturation to the range [-1,1]) is - * only available in NV_fragment_program2 mode. - * Value is one of the SATURATE_* tokens. + * Saturate each value of the vectored result to the range [0,1]. * * \since * NV_fragment_program_option, NV_vertex_program3. */ - GLuint SaturateMode:2; + GLuint Saturate:1; /** * Per-instruction selectable precision: FLOAT32, FLOAT16, FIXED12. @@ -368,9 +356,6 @@ struct prog_instruction */ GLint BranchTarget; - /** for driver use (try to remove someday) */ - GLint Aux; - /** for debugging purposes */ const char *Comment; }; @@ -394,19 +379,19 @@ extern void _mesa_free_instructions(struct prog_instruction *inst, GLuint count); extern GLuint -_mesa_num_inst_src_regs(gl_inst_opcode opcode); +_mesa_num_inst_src_regs(enum prog_opcode opcode); extern GLuint -_mesa_num_inst_dst_regs(gl_inst_opcode opcode); +_mesa_num_inst_dst_regs(enum prog_opcode opcode); extern GLboolean -_mesa_is_tex_instruction(gl_inst_opcode opcode); +_mesa_is_tex_instruction(enum prog_opcode opcode); extern GLboolean _mesa_check_soa_dependencies(const struct prog_instruction *inst); extern const char * -_mesa_opcode_string(gl_inst_opcode opcode); +_mesa_opcode_string(enum prog_opcode opcode); #ifdef __cplusplus diff --git a/src/mesa/program/prog_optimize.c b/src/mesa/program/prog_optimize.c index 6d4485acb65..f9e9035fc3e 100644 --- a/src/mesa/program/prog_optimize.c +++ b/src/mesa/program/prog_optimize.c @@ -478,7 +478,7 @@ can_upward_mov_be_modifed(const struct prog_instruction *mov) return can_downward_mov_be_modifed(mov) && mov->DstReg.File == PROGRAM_TEMPORARY && - mov->SaturateMode == SATURATE_OFF; + !mov->Saturate; } @@ -653,7 +653,7 @@ _mesa_merge_mov_into_inst(struct prog_instruction *inst, if (mask != (inst->DstReg.WriteMask & mask)) return GL_FALSE; - inst->SaturateMode |= mov->SaturateMode; + inst->Saturate |= mov->Saturate; /* Depending on the instruction, we may need to recompute the swizzles. * Also, some other instructions (like TEX) are not linear. We will only diff --git a/src/mesa/program/prog_print.c b/src/mesa/program/prog_print.c index d588d07ffe4..e4faa63c06f 100644 --- a/src/mesa/program/prog_print.c +++ b/src/mesa/program/prog_print.c @@ -600,7 +600,7 @@ _mesa_fprint_alu_instruction(FILE *f, fprintf(f, ".C"); /* frag prog only */ - if (inst->SaturateMode == SATURATE_ZERO_ONE) + if (inst->Saturate) fprintf(f, "_SAT"); fprintf(f, " "); @@ -658,7 +658,7 @@ _mesa_fprint_instruction_opt(FILE *f, switch (inst->Opcode) { case OPCODE_SWZ: fprintf(f, "SWZ"); - if (inst->SaturateMode == SATURATE_ZERO_ONE) + if (inst->Saturate) fprintf(f, "_SAT"); fprintf(f, " "); fprint_dst_reg(f, &inst->DstReg, mode, prog); @@ -675,7 +675,7 @@ _mesa_fprint_instruction_opt(FILE *f, case OPCODE_TXB: case OPCODE_TXD: fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); - if (inst->SaturateMode == SATURATE_ZERO_ONE) + if (inst->Saturate) fprintf(f, "_SAT"); fprintf(f, " "); fprint_dst_reg(f, &inst->DstReg, mode, prog); @@ -864,7 +864,7 @@ _mesa_fprint_program_opt(FILE *f, else fprintf(f, "# Fragment Program/Shader %u\n", prog->Id); break; - case MESA_GEOMETRY_PROGRAM: + case GL_GEOMETRY_PROGRAM_NV: fprintf(f, "# Geometry Shader\n"); } diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c index 0c0c87faa28..bdb335e4ba3 100644 --- a/src/mesa/program/prog_statevars.c +++ b/src/mesa/program/prog_statevars.c @@ -244,14 +244,14 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[], { /* state[1] is the texture unit */ const GLuint unit = (GLuint) state[1]; - if (_mesa_get_clamp_fragment_color(ctx)) + if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer)) COPY_4V(value, ctx->Texture.Unit[unit].EnvColor); else COPY_4V(value, ctx->Texture.Unit[unit].EnvColorUnclamped); } return; case STATE_FOG_COLOR: - if (_mesa_get_clamp_fragment_color(ctx)) + if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer)) COPY_4V(value, ctx->Fog.Color); else COPY_4V(value, ctx->Fog.ColorUnclamped); diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c index 6c5fa51ec61..d54f934247d 100644 --- a/src/mesa/program/prog_to_nir.c +++ b/src/mesa/program/prog_to_nir.c @@ -47,6 +47,7 @@ struct ptn_compile { nir_builder build; bool error; + nir_variable *parameters; nir_variable *input_vars[VARYING_SLOT_MAX]; nir_variable *output_vars[VARYING_SLOT_MAX]; nir_register **output_regs; @@ -112,21 +113,6 @@ ptn_get_dest(struct ptn_compile *c, const struct prog_dst_register *prog_dst) return dest; } -/** - * Multiply the contents of the ADDR register by 4 to convert from the number - * of vec4s to the number of floating point components. - */ -static nir_ssa_def * -ptn_addr_reg_value(struct ptn_compile *c) -{ - nir_builder *b = &c->build; - nir_alu_src src; - memset(&src, 0, sizeof(src)); - src.src = nir_src_for_reg(c->addr_reg); - - return nir_imul(b, nir_fmov_alu(b, src, 1), nir_imm_int(b, 4)); -} - static nir_ssa_def * ptn_get_src(struct ptn_compile *c, const struct prog_src_register *prog_src) { @@ -180,27 +166,38 @@ ptn_get_src(struct ptn_compile *c, const struct prog_src_register *prog_src) } /* FALLTHROUGH */ case PROGRAM_STATE_VAR: { - nir_intrinsic_op load_op = - prog_src->RelAddr ? nir_intrinsic_load_uniform_indirect : - nir_intrinsic_load_uniform; - nir_intrinsic_instr *load = nir_intrinsic_instr_create(b->shader, load_op); + nir_intrinsic_instr *load = + nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_var); nir_ssa_dest_init(&load->instr, &load->dest, 4, NULL); load->num_components = 4; - /* Multiply src->Index by 4 to scale from # of vec4s to components. */ - load->const_index[0] = 4 * prog_src->Index; - load->const_index[1] = 1; + load->variables[0] = nir_deref_var_create(load, c->parameters); + nir_deref_array *deref_arr = + nir_deref_array_create(load->variables[0]); + deref_arr->deref.type = glsl_vec4_type(); + load->variables[0]->deref.child = &deref_arr->deref; if (prog_src->RelAddr) { - nir_ssa_def *reladdr = ptn_addr_reg_value(c); + deref_arr->deref_array_type = nir_deref_array_type_indirect; + + nir_alu_src addr_src = { NIR_SRC_INIT }; + addr_src.src = nir_src_for_reg(c->addr_reg); + nir_ssa_def *reladdr = nir_imov_alu(b, addr_src, 1); + if (prog_src->Index < 0) { /* This is a negative offset which should be added to the address * register's value. */ - reladdr = nir_iadd(b, reladdr, nir_imm_int(b, load->const_index[0])); - load->const_index[0] = 0; + reladdr = nir_iadd(b, reladdr, nir_imm_int(b, prog_src->Index)); + + deref_arr->base_offset = 0; + } else { + deref_arr->base_offset = prog_src->Index; } - load->src[0] = nir_src_for_ssa(reladdr); + deref_arr->indirect = nir_src_for_ssa(reladdr); + } else { + deref_arr->deref_array_type = nir_deref_array_type_direct; + deref_arr->base_offset = prog_src->Index; } nir_instr_insert_after_cf_list(b->cf_node_list, &load->instr); @@ -700,7 +697,7 @@ static const nir_op op_trans[MAX_OPCODE] = { [OPCODE_ADD] = nir_op_fadd, [OPCODE_ARL] = 0, [OPCODE_CMP] = 0, - [OPCODE_COS] = nir_op_fcos, + [OPCODE_COS] = 0, [OPCODE_DDX] = nir_op_fddx, [OPCODE_DDY] = nir_op_fddy, [OPCODE_DP2] = 0, @@ -709,11 +706,11 @@ static const nir_op op_trans[MAX_OPCODE] = { [OPCODE_DPH] = 0, [OPCODE_DST] = 0, [OPCODE_END] = 0, - [OPCODE_EX2] = nir_op_fexp2, + [OPCODE_EX2] = 0, [OPCODE_EXP] = 0, [OPCODE_FLR] = nir_op_ffloor, [OPCODE_FRC] = nir_op_ffract, - [OPCODE_LG2] = nir_op_flog2, + [OPCODE_LG2] = 0, [OPCODE_LIT] = 0, [OPCODE_LOG] = 0, [OPCODE_LRP] = 0, @@ -722,15 +719,15 @@ static const nir_op op_trans[MAX_OPCODE] = { [OPCODE_MIN] = nir_op_fmin, [OPCODE_MOV] = nir_op_fmov, [OPCODE_MUL] = nir_op_fmul, - [OPCODE_POW] = nir_op_fpow, - [OPCODE_RCP] = nir_op_frcp, + [OPCODE_POW] = 0, + [OPCODE_RCP] = 0, - [OPCODE_RSQ] = nir_op_frsq, + [OPCODE_RSQ] = 0, [OPCODE_SCS] = 0, [OPCODE_SEQ] = 0, [OPCODE_SGE] = 0, [OPCODE_SGT] = 0, - [OPCODE_SIN] = nir_op_fsin, + [OPCODE_SIN] = 0, [OPCODE_SLE] = 0, [OPCODE_SLT] = 0, [OPCODE_SNE] = 0, @@ -767,7 +764,8 @@ ptn_emit_instruction(struct ptn_compile *c, struct prog_instruction *prog_inst) switch (op) { case OPCODE_RSQ: - ptn_move_dest(b, dest, nir_frsq(b, ptn_channel(b, src[0], X))); + ptn_move_dest(b, dest, + nir_frsq(b, nir_fabs(b, ptn_channel(b, src[0], X)))); break; case OPCODE_RCP: @@ -894,7 +892,7 @@ ptn_emit_instruction(struct ptn_compile *c, struct prog_instruction *prog_inst) break; default: - if (op_trans[op] != 0 || op == OPCODE_MOV) { + if (op_trans[op] != 0) { ptn_alu(b, op_trans[op], dest, src); } else { fprintf(stderr, "unknown opcode: %s\n", _mesa_opcode_string(op)); @@ -903,8 +901,8 @@ ptn_emit_instruction(struct ptn_compile *c, struct prog_instruction *prog_inst) break; } - if (prog_inst->SaturateMode) { - assert(prog_inst->SaturateMode == SATURATE_ZERO_ONE); + if (prog_inst->Saturate) { + assert(prog_inst->Saturate); assert(!dest.dest.is_ssa); ptn_move_dest(b, dest, nir_fsat(b, ptn_src_for_dest(c, &dest))); } @@ -926,10 +924,23 @@ ptn_add_output_stores(struct ptn_compile *c) foreach_list_typed(nir_variable, var, node, &b->shader->outputs) { nir_intrinsic_instr *store = nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_var); - store->num_components = 4; + store->num_components = glsl_get_vector_elements(var->type); store->variables[0] = nir_deref_var_create(store, c->output_vars[var->data.location]); - store->src[0].reg.reg = c->output_regs[var->data.location]; + + if (c->prog->Target == GL_FRAGMENT_PROGRAM_ARB && + var->data.location == FRAG_RESULT_DEPTH) { + /* result.depth has this strange convention of being the .z component of + * a vec4 with undefined .xyw components. We resolve it to a scalar, to + * match GLSL's gl_FragDepth and the expectations of most backends. + */ + nir_alu_src alu_src = { NIR_SRC_INIT }; + alu_src.src = nir_src_for_reg(c->output_regs[FRAG_RESULT_DEPTH]); + alu_src.swizzle[0] = SWIZZLE_Z; + store->src[0] = nir_src_for_ssa(nir_fmov_alu(b, alu_src, 1)); + } else { + store->src[0].reg.reg = c->output_regs[var->data.location]; + } nir_instr_insert_after_cf_list(c->build.cf_node_list, &store->instr); } } @@ -1022,7 +1033,10 @@ setup_registers_and_variables(struct ptn_compile *c) reg->num_components = 4; nir_variable *var = rzalloc(shader, nir_variable); - var->type = glsl_vec4_type(); + if (c->prog->Target == GL_FRAGMENT_PROGRAM_ARB && i == FRAG_RESULT_DEPTH) + var->type = glsl_float_type(); + else + var->type = glsl_vec4_type(); var->data.mode = nir_var_shader_out; var->name = ralloc_asprintf(var, "out_%d", i); @@ -1057,13 +1071,11 @@ setup_registers_and_variables(struct ptn_compile *c) } reg->num_components = 1; c->addr_reg = reg; - - /* Set the number of uniforms */ - shader->num_uniforms = 4 * c->prog->Parameters->NumParameters; } struct nir_shader * -prog_to_nir(const struct gl_program *prog, const nir_shader_compiler_options *options) +prog_to_nir(const struct gl_program *prog, + const nir_shader_compiler_options *options) { struct ptn_compile *c; struct nir_shader *s; @@ -1076,6 +1088,14 @@ prog_to_nir(const struct gl_program *prog, const nir_shader_compiler_options *op goto fail; c->prog = prog; + c->parameters = rzalloc(s, nir_variable); + c->parameters->type = glsl_array_type(glsl_vec4_type(), + prog->Parameters->NumParameters); + c->parameters->name = "parameters"; + c->parameters->data.read_only = true; + c->parameters->data.mode = nir_var_uniform; + exec_list_push_tail(&s->uniforms, &c->parameters->node); + nir_function *func = nir_function_create(s, "main"); nir_function_overload *overload = nir_function_overload_create(func); nir_function_impl *impl = nir_function_impl_create(overload); diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c index fb61f4d360d..c13e61b1630 100644 --- a/src/mesa/program/program.c +++ b/src/mesa/program/program.c @@ -97,13 +97,6 @@ _mesa_init_program(struct gl_context *ctx) assert(ctx->FragmentProgram.Current); ctx->FragmentProgram.Cache = _mesa_new_program_cache(); - ctx->GeometryProgram.Enabled = GL_FALSE; - /* right now by default we don't have a geometry program */ - _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, - NULL); - - _mesa_reference_compprog(ctx, &ctx->ComputeProgram.Current, NULL); - /* XXX probably move this stuff */ ctx->ATIFragmentShader.Enabled = GL_FALSE; ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader; @@ -122,8 +115,6 @@ _mesa_free_program_data(struct gl_context *ctx) _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache); _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL); _mesa_delete_shader_cache(ctx, ctx->FragmentProgram.Cache); - _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL); - _mesa_reference_compprog(ctx, &ctx->ComputeProgram.Current, NULL); /* XXX probably move this stuff */ if (ctx->ATIFragmentShader.Current) { @@ -153,9 +144,6 @@ _mesa_update_default_objects_program(struct gl_context *ctx) ctx->Shared->DefaultFragmentProgram); assert(ctx->FragmentProgram.Current); - _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, - ctx->Shared->DefaultGeometryProgram); - /* XXX probably move this stuff */ if (ctx->ATIFragmentShader.Current) { ctx->ATIFragmentShader.Current->RefCount--; @@ -340,7 +328,7 @@ _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id) CALLOC_STRUCT(gl_fragment_program), target, id ); break; - case MESA_GEOMETRY_PROGRAM: + case GL_GEOMETRY_PROGRAM_NV: prog = _mesa_init_geometry_program(ctx, CALLOC_STRUCT(gl_geometry_program), target, id); @@ -426,8 +414,8 @@ _mesa_reference_program_(struct gl_context *ctx, else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB) assert(prog->Target == GL_FRAGMENT_PROGRAM_ARB || prog->Target == GL_FRAGMENT_PROGRAM_NV); - else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM) - assert(prog->Target == MESA_GEOMETRY_PROGRAM); + else if ((*ptr)->Target == GL_GEOMETRY_PROGRAM_NV) + assert(prog->Target == GL_GEOMETRY_PROGRAM_NV); } #endif @@ -439,7 +427,7 @@ _mesa_reference_program_(struct gl_context *ctx, printf("Program %p ID=%u Target=%s Refcount-- to %d\n", *ptr, (*ptr)->Id, ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" : - ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")), + ((*ptr)->Target == GL_GEOMETRY_PROGRAM_NV ? "GP" : "FP")), (*ptr)->RefCount - 1); #endif assert((*ptr)->RefCount > 0); @@ -464,7 +452,7 @@ _mesa_reference_program_(struct gl_context *ctx, printf("Program %p ID=%u Target=%s Refcount++ to %d\n", prog, prog->Id, (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" : - (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")), + (prog->Target == GL_GEOMETRY_PROGRAM_NV ? "GP" : "FP")), prog->RefCount); #endif /*mtx_unlock(&prog->Mutex);*/ @@ -554,7 +542,7 @@ _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog) fpc->PixelCenterInteger = fp->PixelCenterInteger; } break; - case MESA_GEOMETRY_PROGRAM: + case GL_GEOMETRY_PROGRAM_NV: { const struct gl_geometry_program *gp = gl_geometry_program_const(prog); struct gl_geometry_program *gpc = gl_geometry_program(clone); diff --git a/src/mesa/program/program_parse.y b/src/mesa/program/program_parse.y index 716b83d2d07..635f5d09d60 100644 --- a/src/mesa/program/program_parse.y +++ b/src/mesa/program/program_parse.y @@ -84,7 +84,7 @@ static void asm_instruction_set_operands(struct asm_instruction *inst, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); -static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, +static struct asm_instruction *asm_instruction_ctor(enum prog_opcode op, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); @@ -139,7 +139,7 @@ static struct asm_instruction *asm_instruction_copy_ctor( gl_state_index state[STATE_LENGTH]; int negate; struct asm_vector vector; - gl_inst_opcode opcode; + enum prog_opcode opcode; struct { unsigned swz; @@ -2275,7 +2275,7 @@ asm_instruction_set_operands(struct asm_instruction *inst, struct asm_instruction * -asm_instruction_ctor(gl_inst_opcode op, +asm_instruction_ctor(enum prog_opcode op, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, @@ -2308,7 +2308,7 @@ asm_instruction_copy_ctor(const struct prog_instruction *base, inst->Base.Opcode = base->Opcode; inst->Base.CondUpdate = base->CondUpdate; inst->Base.CondDst = base->CondDst; - inst->Base.SaturateMode = base->SaturateMode; + inst->Base.Saturate = base->Saturate; inst->Base.Precision = base->Precision; asm_instruction_set_operands(inst, dst, src0, src1, src2); diff --git a/src/mesa/program/program_parse_extra.c b/src/mesa/program/program_parse_extra.c index a9e36404580..32b54afc57b 100644 --- a/src/mesa/program/program_parse_extra.c +++ b/src/mesa/program/program_parse_extra.c @@ -40,7 +40,7 @@ _mesa_parse_instruction_suffix(const struct asm_parser_state *state, { inst->CondUpdate = 0; inst->CondDst = 0; - inst->SaturateMode = SATURATE_OFF; + inst->Saturate = GL_FALSE; inst->Precision = FLOAT32; @@ -82,7 +82,7 @@ _mesa_parse_instruction_suffix(const struct asm_parser_state *state, */ if (state->mode == ARB_fragment) { if (strcmp(suffix, "_SAT") == 0) { - inst->SaturateMode = SATURATE_ZERO_ONE; + inst->Saturate = GL_TRUE; suffix += 4; } } diff --git a/src/mesa/program/programopt.c b/src/mesa/program/programopt.c index e82c68a5305..af78150d594 100644 --- a/src/mesa/program/programopt.c +++ b/src/mesa/program/programopt.c @@ -305,7 +305,7 @@ _mesa_append_fog_code(struct gl_context *ctx, /* change the instruction to write to colorTemp w/ clamping */ inst->DstReg.File = PROGRAM_TEMPORARY; inst->DstReg.Index = colorTemp; - inst->SaturateMode = saturate; + inst->Saturate = saturate; /* don't break (may be several writes to result.color) */ } inst++; @@ -331,7 +331,7 @@ _mesa_append_fog_code(struct gl_context *ctx, inst->SrcReg[2].File = PROGRAM_STATE_VAR; inst->SrcReg[2].Index = fogPRefOpt; inst->SrcReg[2].Swizzle = SWIZZLE_YYYY; - inst->SaturateMode = SATURATE_ZERO_ONE; + inst->Saturate = GL_TRUE; inst++; } else { @@ -374,7 +374,7 @@ _mesa_append_fog_code(struct gl_context *ctx, inst->SrcReg[0].Index = fogFactorTemp; inst->SrcReg[0].Negate = NEGATE_XYZW; inst->SrcReg[0].Swizzle = SWIZZLE_XXXX; - inst->SaturateMode = SATURATE_ZERO_ONE; + inst->Saturate = GL_TRUE; inst++; } /* LRP result.color.xyz, fogFactorTemp.xxxx, colorTemp, fogColorRef; */ |