diff options
author | Marek Olšák <[email protected]> | 2017-11-16 16:19:22 +0100 |
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committer | Marek Olšák <[email protected]> | 2018-02-13 01:00:45 +0100 |
commit | 6b1e26e181fbe7fd64b42a0b77f80535be4d7690 (patch) | |
tree | 93674f363d34126642d83d924a50cae23c83a15d /src/mesa/program | |
parent | f4ea2b2a9e99d93fbf36c3f0e5f6f384be3cdb89 (diff) |
mesa: move STATE_LENGTH to shader_enums.h and use it everywhere
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/program')
-rw-r--r-- | src/mesa/program/prog_statevars.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h index 6d3cc94a029..6cb3531233c 100644 --- a/src/mesa/program/prog_statevars.h +++ b/src/mesa/program/prog_statevars.h @@ -37,12 +37,6 @@ extern "C" { struct gl_context; struct gl_program_parameter_list; -/** - * Number of STATE_* values we need to address any GL state. - * Used to dimension arrays. - */ -#define STATE_LENGTH 5 - /** * Used for describing GL state referenced from inside ARB vertex and |