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authorEric Anholt <[email protected]>2010-08-24 16:47:09 -0700
committerEric Anholt <[email protected]>2010-08-25 12:38:26 -0700
commitea2231ff5e4ced36bdb65ccdd02a1008fb8bfce7 (patch)
tree72af1841a321f9a18ceec2763b0f11a8b307bbfe /src/mesa/program
parentbcca7fd5d56890a05527e09f5abef0449398f95e (diff)
mesa: Remove the "Used" flag in gl_program_parameter.
This was in place for uniform handling, but nothing actually needs the value now, since presence in a parameter list indicates that the uniform was used as far as the linker was concerned.
Diffstat (limited to 'src/mesa/program')
-rw-r--r--src/mesa/program/ir_to_mesa.cpp5
-rw-r--r--src/mesa/program/prog_parameter.c22
-rw-r--r--src/mesa/program/prog_parameter.h7
3 files changed, 1 insertions, 33 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index fc145b475ea..4429b7468d9 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -1427,11 +1427,6 @@ ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
loc = add_uniform(ir->var->name,
ir->var->type);
- /* Always mark the uniform used at this point. If it isn't
- * used, dead code elimination should have nuked the decl already.
- */
- this->prog->Parameters->Parameters[loc].Used = GL_TRUE;
-
entry = new(mem_ctx) variable_storage(ir->var, PROGRAM_UNIFORM, loc);
this->variables.push_tail(entry);
break;
diff --git a/src/mesa/program/prog_parameter.c b/src/mesa/program/prog_parameter.c
index fa5deaf127d..7e01f675d34 100644
--- a/src/mesa/program/prog_parameter.c
+++ b/src/mesa/program/prog_parameter.c
@@ -315,27 +315,6 @@ _mesa_add_uniform(struct gl_program_parameter_list *paramList,
/**
- * Mark the named uniform as 'used'.
- */
-void
-_mesa_use_uniform(struct gl_program_parameter_list *paramList,
- const char *name)
-{
- GLuint i;
- for (i = 0; i < paramList->NumParameters; i++) {
- struct gl_program_parameter *p = paramList->Parameters + i;
- if ((p->Type == PROGRAM_UNIFORM || p->Type == PROGRAM_SAMPLER) &&
- strcmp(p->Name, name) == 0) {
- p->Used = GL_TRUE;
- /* Note that large uniforms may occupy several slots so we're
- * not done searching yet.
- */
- }
- }
-}
-
-
-/**
* Add a sampler to the parameter list.
* \param name uniform's name
* \param datatype GL_SAMPLER_2D, GL_SAMPLER_2D_RECT_ARB, etc.
@@ -658,7 +637,6 @@ _mesa_clone_parameter_list(const struct gl_program_parameter_list *list)
list->ParameterValues[i], NULL, 0x0);
ASSERT(j >= 0);
pCopy = clone->Parameters + j;
- pCopy->Used = p->Used;
pCopy->Flags = p->Flags;
/* copy state indexes */
if (p->Type == PROGRAM_STATE_VAR) {
diff --git a/src/mesa/program/prog_parameter.h b/src/mesa/program/prog_parameter.h
index 1860f312879..5381a6dc0f6 100644
--- a/src/mesa/program/prog_parameter.h
+++ b/src/mesa/program/prog_parameter.h
@@ -64,8 +64,7 @@ struct gl_program_parameter
* The next program parameter's Size will be Size-4 of this parameter.
*/
GLuint Size;
- GLboolean Used; /**< Helper flag for GLSL uniform tracking */
- GLboolean Initialized; /**< Has the ParameterValue[] been set? */
+ GLboolean Initialized; /**< debug: Has the ParameterValue[] been set? */
GLbitfield Flags; /**< Bitmask of PROG_PARAM_*_BIT */
/**
* A sequence of STATE_* tokens and integers to identify GL state.
@@ -136,10 +135,6 @@ _mesa_add_uniform(struct gl_program_parameter_list *paramList,
const char *name, GLuint size, GLenum datatype,
const GLfloat *values);
-extern void
-_mesa_use_uniform(struct gl_program_parameter_list *paramList,
- const char *name);
-
extern GLint
_mesa_add_sampler(struct gl_program_parameter_list *paramList,
const char *name, GLenum datatype, int array_length);