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authorMarek Olšák <[email protected]>2015-05-28 16:09:23 +0200
committerMarek Olšák <[email protected]>2015-06-05 19:44:32 +0200
commite8b040477e271324a88d35c003775337848a500c (patch)
tree4b100fbc1bbc4cfab94bd58ac3876ecd85ed0ad8 /src/mesa/program
parent3d16b5af1dca889ccc3716470f38c1fa84713f26 (diff)
mesa: remove unused geometry shader variables
These states are for GS assembly shaders only. We don't support those. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/program')
-rw-r--r--src/mesa/program/program.c9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index fb61f4d360d..f0a47ac9201 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -97,11 +97,6 @@ _mesa_init_program(struct gl_context *ctx)
assert(ctx->FragmentProgram.Current);
ctx->FragmentProgram.Cache = _mesa_new_program_cache();
- ctx->GeometryProgram.Enabled = GL_FALSE;
- /* right now by default we don't have a geometry program */
- _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
- NULL);
-
_mesa_reference_compprog(ctx, &ctx->ComputeProgram.Current, NULL);
/* XXX probably move this stuff */
@@ -122,7 +117,6 @@ _mesa_free_program_data(struct gl_context *ctx)
_mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
_mesa_delete_shader_cache(ctx, ctx->FragmentProgram.Cache);
- _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
_mesa_reference_compprog(ctx, &ctx->ComputeProgram.Current, NULL);
/* XXX probably move this stuff */
@@ -153,9 +147,6 @@ _mesa_update_default_objects_program(struct gl_context *ctx)
ctx->Shared->DefaultFragmentProgram);
assert(ctx->FragmentProgram.Current);
- _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
- ctx->Shared->DefaultGeometryProgram);
-
/* XXX probably move this stuff */
if (ctx->ATIFragmentShader.Current) {
ctx->ATIFragmentShader.Current->RefCount--;