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authorBrian Paul <[email protected]>2015-02-24 09:39:51 -0700
committerBrian Paul <[email protected]>2015-02-24 14:44:19 -0700
commita2b366b92cecc5045293528aa0bb8b1f0678bbcc (patch)
tree6f8e8551b961404b4e8d101daf485c8781910734 /src/mesa/program
parentbbb2d8403256dd16fb55b4059f396c42cdc5008c (diff)
mesa: remove INV_SQRTF() macro
Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/program')
-rw-r--r--src/mesa/program/prog_execute.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/program/prog_execute.c b/src/mesa/program/prog_execute.c
index de3a53b493f..ac813324cb4 100644
--- a/src/mesa/program/prog_execute.c
+++ b/src/mesa/program/prog_execute.c
@@ -1085,7 +1085,7 @@ _mesa_execute_program(struct gl_context * ctx,
GLfloat a[4], result[4];
fetch_vector1(&inst->SrcReg[0], machine, a);
a[0] = fabsf(a[0]);
- result[0] = result[1] = result[2] = result[3] = INV_SQRTF(a[0]);
+ result[0] = result[1] = result[2] = result[3] = 1.0f / sqrtf(a[0]);
store_vector4(inst, machine, result);
if (DEBUG_PROG) {
printf("RSQ %g = 1/sqrt(|%g|)\n", result[0], a[0]);