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authorKenneth Graunke <[email protected]>2015-08-24 16:39:24 -0700
committerJason Ekstrand <[email protected]>2015-08-25 10:18:27 -0700
commita23f82053d18c2f7d78e28551368437ded4c1a03 (patch)
treeb0c1c513eddfe28938a01ac5a6e3fea71f7b5c18 /src/mesa/program
parent640c472fd075814972b1276c5b0ed3a769aacda5 (diff)
prog_to_nir: Don't allocate nir_variable with type vec4[0] for uniforms.
If there are no parameters, we don't need to create a nir_variable to hold them...and allocating an array of length 0 is pretty bogus. Should avoid i965 backend assertions in future patches Jason and I are working on. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/program')
-rw-r--r--src/mesa/program/prog_to_nir.c18
1 files changed, 11 insertions, 7 deletions
diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c
index d54f934247d..9d4af120d4c 100644
--- a/src/mesa/program/prog_to_nir.c
+++ b/src/mesa/program/prog_to_nir.c
@@ -166,6 +166,8 @@ ptn_get_src(struct ptn_compile *c, const struct prog_src_register *prog_src)
}
/* FALLTHROUGH */
case PROGRAM_STATE_VAR: {
+ assert(c->parameters != NULL);
+
nir_intrinsic_instr *load =
nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_var);
nir_ssa_dest_init(&load->instr, &load->dest, 4, NULL);
@@ -1088,13 +1090,15 @@ prog_to_nir(const struct gl_program *prog,
goto fail;
c->prog = prog;
- c->parameters = rzalloc(s, nir_variable);
- c->parameters->type = glsl_array_type(glsl_vec4_type(),
- prog->Parameters->NumParameters);
- c->parameters->name = "parameters";
- c->parameters->data.read_only = true;
- c->parameters->data.mode = nir_var_uniform;
- exec_list_push_tail(&s->uniforms, &c->parameters->node);
+ if (prog->Parameters->NumParameters > 0) {
+ c->parameters = rzalloc(s, nir_variable);
+ c->parameters->type =
+ glsl_array_type(glsl_vec4_type(), prog->Parameters->NumParameters);
+ c->parameters->name = "parameters";
+ c->parameters->data.read_only = true;
+ c->parameters->data.mode = nir_var_uniform;
+ exec_list_push_tail(&s->uniforms, &c->parameters->node);
+ }
nir_function *func = nir_function_create(s, "main");
nir_function_overload *overload = nir_function_overload_create(func);