diff options
author | Jason Ekstrand <[email protected]> | 2015-10-08 15:47:09 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-10-19 08:47:03 -0700 |
commit | 688d2e45855299dcf474791f29d65040ce5cb2dc (patch) | |
tree | 346d7598ed7077a9057222a6d4ddc84ca65b5676 /src/mesa/program | |
parent | 4889c73dd1ed0af7920b950f6810361a6eeabcc2 (diff) |
nir/info: Add a few bits of info for fragment shaders
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa/program')
-rw-r--r-- | src/mesa/program/prog_to_nir.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c index da61a2b9bd3..539e3c05312 100644 --- a/src/mesa/program/prog_to_nir.c +++ b/src/mesa/program/prog_to_nir.c @@ -1129,6 +1129,12 @@ prog_to_nir(const struct gl_program *prog, s->info.uses_clip_distance_out = false; s->info.separate_shader = false; + if (stage == MESA_SHADER_FRAGMENT) { + struct gl_fragment_program *fp = (struct gl_fragment_program *)prog; + + s->info.fs.uses_discard = fp->UsesKill; + } + fail: if (c->error) { ralloc_free(s); |