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authorIan Romanick <[email protected]>2012-12-11 12:56:03 -0800
committerIan Romanick <[email protected]>2013-01-25 09:07:32 -0500
commitecfb404e8d4fcd35524d1c4b3421e24980fe3976 (patch)
treebd11671d87c067bcee346c923cef574e7177ec21 /src/mesa/program
parent416326e33780fda0580292f9c2ace0b7c2c520e3 (diff)
glsl: Replace most default cases in switches on GLSL type
This makes it easier to find switch-statements that need to be updated after a new GLSL_TYPE_* is added because the compiler will generate a warning. Switch-statements that only had a small number of cases (e.g., everything in ir_constant_expression.cpp) were not modified. I may regret that decision when we eventually add support for doubles. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Carl Worth <[email protected]> Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/program')
-rw-r--r--src/mesa/program/ir_to_mesa.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 544b4a93c23..fc892fe86cc 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -623,10 +623,13 @@ type_size(const struct glsl_type *type)
* at link time.
*/
return 1;
- default:
- assert(0);
- return 0;
+ case GLSL_TYPE_VOID:
+ case GLSL_TYPE_ERROR:
+ assert(!"Invalid type in type_size");
+ break;
}
+
+ return 0;
}
/**
@@ -2529,7 +2532,10 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
format = uniform_native;
columns = 1;
break;
- default:
+ case GLSL_TYPE_ARRAY:
+ case GLSL_TYPE_VOID:
+ case GLSL_TYPE_STRUCT:
+ case GLSL_TYPE_ERROR:
assert(!"Should not get here.");
break;
}