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authorPaul Berry <[email protected]>2013-01-28 14:43:03 -0800
committerPaul Berry <[email protected]>2013-02-04 10:36:40 -0800
commitb4db34cc4c047427a21efb9bde03d7e125f70e55 (patch)
treed93762b857d4bea407731e613935f386aae7c825 /src/mesa/program
parentb92900d26a54ef997f2920d6a7371bb7c9caabf8 (diff)
glsl: Rename uniform_field_visitor to program_resource_visitor.
There's actually nothing uniform-specific in uniform_field_visitor. It is potentially useful for all kinds of program resources (in particular, future patches will use it for transform feedback varyings). This patch renames it to program_resource_visitor, and clarifies several comments, to reflect the fact that it is useful for more than just uniforms. NOTE: This is a candidate for the 9.1 branch. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/program')
-rw-r--r--src/mesa/program/ir_to_mesa.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index cd89171dabe..ce409eca9d1 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2375,7 +2375,7 @@ print_program(struct prog_instruction *mesa_instructions,
}
}
-class add_uniform_to_shader : public uniform_field_visitor {
+class add_uniform_to_shader : public program_resource_visitor {
public:
add_uniform_to_shader(struct gl_shader_program *shader_program,
struct gl_program_parameter_list *params)
@@ -2387,7 +2387,7 @@ public:
void process(ir_variable *var)
{
this->idx = -1;
- this->uniform_field_visitor::process(var);
+ this->program_resource_visitor::process(var);
var->location = this->idx;
}