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authorKenneth Graunke <[email protected]>2010-09-05 01:27:02 -0700
committerKenneth Graunke <[email protected]>2010-09-07 17:30:37 -0700
commit7dcfc44b72f00ba5a38cb02123c80113440f0de9 (patch)
treecb119dea4be95f12bab48bddf6f21cfd9ed9592b /src/mesa/program
parent719caa403ecc3345b86708f8172600d80132d6cb (diff)
glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0.
Also define it if #version 100 is encountered.
Diffstat (limited to 'src/mesa/program')
-rw-r--r--src/mesa/program/ir_to_mesa.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 960d5c7cece..cb4fbb60c1c 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2769,7 +2769,7 @@ _mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *shader)
}
state->error = preprocess(state, &source, &state->info_log,
- &ctx->Extensions);
+ &ctx->Extensions, ctx->API);
if (ctx->Shader.Flags & GLSL_DUMP) {
printf("GLSL source for shader %d:\n", shader->Name);