diff options
author | Kenneth Graunke <[email protected]> | 2014-04-06 23:25:00 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2014-04-08 00:02:03 -0700 |
commit | 169c645f12337cdc3e02b628f9cde6a9fb72acc2 (patch) | |
tree | 6495da83c2faef2f37016d0a343947b4189dde7d /src/mesa/program | |
parent | 40d9337406709d0e5e143c51dc5d57921a91aab9 (diff) |
glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().
The next few patches will introduce an optimization that only works when
integers are not represented as floating point values.
v2: Re-word-wrap a line, as requested by Ian Romanick.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/program')
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 0923357b1bb..675e58e2a97 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -3008,7 +3008,7 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) progress = do_common_optimization(ir, true, true, options->MaxUnrollIterations, - options) + options, ctx->Const.NativeIntegers) || progress; progress = lower_quadop_vector(ir, true) || progress; |