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authorNicolai Hähnle <[email protected]>2016-03-14 15:33:34 -0500
committerNicolai Hähnle <[email protected]>2016-03-17 19:26:40 -0500
commita8eea696b8966d119e213d532158f63c5b280740 (patch)
tree8b96598cec7e1e7b3b4b5c2943cd7d0af85a1e93 /src/mesa/program
parent49eb5e75bdc54d230c87669dacf24efb8217e756 (diff)
st/mesa: honour sized internal formats in st_choose_format (v2)
The bitcasting which is possible with shader images (and texture views?) requires that when the user specifies a sized internal format for a texture, we really allocate that format. To this end: (1) find_exact_format should ignore sized internal formats and (2) some of the entries in the mapping table corresponding to sized internal formats are reordered to use an RGBA format instead of a BGRA one. This fixes arb_shader_image_load_store-bitcast in the (work in progress) ARB_shader_image_load_store implementation for radeonsi. v2: don't change the mapping of GL_RGB10: the change caused a regression because it preferred a format with an alpha channel, and GL_RGB10 is not among the supported formats for shader images Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/program')
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