diff options
author | Tom Stellard <[email protected]> | 2011-03-26 22:56:08 -0700 |
---|---|---|
committer | Tom Stellard <[email protected]> | 2011-04-30 11:00:15 -0700 |
commit | e4a765ae2de21dada2e1206baf6b17a381193b42 (patch) | |
tree | 3c805abed8e073f38dcdd861b7d68ac1e6cdd84f /src/mesa/program/register_allocate.h | |
parent | dbac75fa2f8495c879d841803b494e7411427863 (diff) |
ra: Add ra_set_node_reg()
This function can be used to avoid creating single register classes for
input/payload registers. This makes optimistic coloring less likely
to fail.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/program/register_allocate.h')
-rw-r--r-- | src/mesa/program/register_allocate.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/program/register_allocate.h b/src/mesa/program/register_allocate.h index 198b89f2d7d..5b95833f394 100644 --- a/src/mesa/program/register_allocate.h +++ b/src/mesa/program/register_allocate.h @@ -65,6 +65,7 @@ GLboolean ra_select(struct ra_graph *g); GLboolean ra_allocate_no_spills(struct ra_graph *g); unsigned int ra_get_node_reg(struct ra_graph *g, unsigned int n); +void ra_set_node_reg(struct ra_graph * g, unsigned int n, unsigned int reg); void ra_set_node_spill_cost(struct ra_graph *g, unsigned int n, float cost); int ra_get_best_spill_node(struct ra_graph *g); /** @} */ |