diff options
author | Daniel Vetter <[email protected]> | 2010-11-19 23:38:18 +0100 |
---|---|---|
committer | Jakob Bornecrantz <[email protected]> | 2010-11-21 16:41:18 +0100 |
commit | f77a2690b463aa36297aec2a5035a9de68268dd9 (patch) | |
tree | 79db816944c35315e45b3e8f45f5b40960a3b441 /src/mesa/program/programopt.c | |
parent | bf10055cffcc5d62a3e214674846185bfaf253e7 (diff) |
i915g: rip out ->sw_tiled
It looks like this was meant to facilitate unfenced access to textures/
color/renderbuffers. It's totally incomplete and fundamentally broken
on a few levels:
- broken: The kernel needs to about every tiled bo to fix up bit17
swizzling on swap-in.
- unflexible: fenced/unfenced relocs from execbuffer2 do the same, much
simpler.
- unneeded: with relaxed fencing tiled gem bos are as memory-efficient
as this trick.
Hence kill it.
Reviewed-by: Jakob Bornecrantz <[email protected]>
Signed-off-by: Daniel Vetter <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
Diffstat (limited to 'src/mesa/program/programopt.c')
0 files changed, 0 insertions, 0 deletions