diff options
author | Christian König <[email protected]> | 2010-10-28 20:24:56 +0200 |
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committer | Christian König <[email protected]> | 2010-10-28 20:24:56 +0200 |
commit | 41ed47d6b8fb6c032e2907ef2e49e414c26f35c1 (patch) | |
tree | 8cf267ee3ac5d8b530dd70a28a0d568344aa8304 /src/mesa/program/programopt.c | |
parent | 97a7cf230a70c64fff300931ae7c00aa00449c97 (diff) | |
parent | 5479fa34d9acebd55f68c23a278cf382d0e84248 (diff) |
Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video
Conflicts:
src/gallium/include/pipe/p_format.h
Diffstat (limited to 'src/mesa/program/programopt.c')
-rw-r--r-- | src/mesa/program/programopt.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/program/programopt.c b/src/mesa/program/programopt.c index fb2ebe6338f..f92881f8337 100644 --- a/src/mesa/program/programopt.c +++ b/src/mesa/program/programopt.c @@ -46,7 +46,7 @@ * May be used to implement the position_invariant option. */ static void -_mesa_insert_mvp_dp4_code(GLcontext *ctx, struct gl_vertex_program *vprog) +_mesa_insert_mvp_dp4_code(struct gl_context *ctx, struct gl_vertex_program *vprog) { struct prog_instruction *newInst; const GLuint origLen = vprog->Base.NumInstructions; @@ -114,7 +114,7 @@ _mesa_insert_mvp_dp4_code(GLcontext *ctx, struct gl_vertex_program *vprog) static void -_mesa_insert_mvp_mad_code(GLcontext *ctx, struct gl_vertex_program *vprog) +_mesa_insert_mvp_mad_code(struct gl_context *ctx, struct gl_vertex_program *vprog) { struct prog_instruction *newInst; const GLuint origLen = vprog->Base.NumInstructions; @@ -216,7 +216,7 @@ _mesa_insert_mvp_mad_code(GLcontext *ctx, struct gl_vertex_program *vprog) void -_mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) +_mesa_insert_mvp_code(struct gl_context *ctx, struct gl_vertex_program *vprog) { if (ctx->mvp_with_dp4) _mesa_insert_mvp_dp4_code( ctx, vprog ); @@ -238,7 +238,7 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) * to vertex programs too. */ void -_mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) +_mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog) { static const gl_state_index fogPStateOpt[STATE_LENGTH] = { STATE_INTERNAL, STATE_FOG_PARAMS_OPTIMIZED, 0, 0, 0 }; @@ -585,7 +585,7 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type) * This is for debug/test purposes. */ void -_mesa_nop_fragment_program(GLcontext *ctx, struct gl_fragment_program *prog) +_mesa_nop_fragment_program(struct gl_context *ctx, struct gl_fragment_program *prog) { struct prog_instruction *inst; GLuint inputAttr; @@ -626,7 +626,7 @@ _mesa_nop_fragment_program(GLcontext *ctx, struct gl_fragment_program *prog) * transforms vertex position and emits color. */ void -_mesa_nop_vertex_program(GLcontext *ctx, struct gl_vertex_program *prog) +_mesa_nop_vertex_program(struct gl_context *ctx, struct gl_vertex_program *prog) { struct prog_instruction *inst; GLuint inputAttr; |