summaryrefslogtreecommitdiffstats
path: root/src/mesa/program/program_parse.y
diff options
context:
space:
mode:
authorTimothy Arceri <[email protected]>2016-11-17 10:52:28 +1100
committerTimothy Arceri <[email protected]>2016-11-17 12:53:12 +1100
commitc3df65c123c6392b0b116900395a89fd3dbb9b85 (patch)
tree2b7c4a89aff0ccbbfb7f9fec4e0b0459858b58bb /src/mesa/program/program_parse.y
parentd6bdb3a86293da2164e9355f0262ef83afeece7f (diff)
st/mesa/r200/i915/i965: move ARB program fields into a union
It's common for games to compile 2000 programs or more so at 32bits x 2000 programs x 22 fields x 2 (at least) stages This should give us something like 352 kilobytes in savings once we add some more glsl only fields. Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/mesa/program/program_parse.y')
-rw-r--r--src/mesa/program/program_parse.y51
1 files changed, 26 insertions, 25 deletions
diff --git a/src/mesa/program/program_parse.y b/src/mesa/program/program_parse.y
index e861340a023..f3adea6677c 100644
--- a/src/mesa/program/program_parse.y
+++ b/src/mesa/program/program_parse.y
@@ -348,7 +348,7 @@ statement: instruction ';'
state->inst_tail = $1;
$1->next = NULL;
- state->prog->NumInstructions++;
+ state->prog->arb.NumInstructions++;
}
}
| namingStatement ';'
@@ -357,12 +357,12 @@ statement: instruction ';'
instruction: ALU_instruction
{
$$ = $1;
- state->prog->NumAluInstructions++;
+ state->prog->arb.NumAluInstructions++;
}
| TexInstruction
{
$$ = $1;
- state->prog->NumTexInstructions++;
+ state->prog->arb.NumTexInstructions++;
}
;
@@ -785,7 +785,7 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
$$.Base.File = $1->param_binding_type;
if ($3.Base.RelAddr) {
- state->prog->IndirectRegisterFiles |= (1 << $$.Base.File);
+ state->prog->arb.IndirectRegisterFiles |= (1 << $$.Base.File);
$1->param_accessed_indirectly = 1;
$$.Base.RelAddr = 1;
@@ -2247,18 +2247,19 @@ declare_variable(struct asm_parser_state *state, char *name, enum asm_type t,
switch (t) {
case at_temp:
- if (state->prog->NumTemporaries >= state->limits->MaxTemps) {
+ if (state->prog->arb.NumTemporaries >= state->limits->MaxTemps) {
yyerror(locp, state, "too many temporaries declared");
free(s);
return NULL;
}
- s->temp_binding = state->prog->NumTemporaries;
- state->prog->NumTemporaries++;
+ s->temp_binding = state->prog->arb.NumTemporaries;
+ state->prog->arb.NumTemporaries++;
break;
case at_address:
- if (state->prog->NumAddressRegs >= state->limits->MaxAddressRegs) {
+ if (state->prog->arb.NumAddressRegs >=
+ state->limits->MaxAddressRegs) {
yyerror(locp, state, "too many address registers declared");
free(s);
return NULL;
@@ -2266,7 +2267,7 @@ declare_variable(struct asm_parser_state *state, char *name, enum asm_type t,
/* FINISHME: Add support for multiple address registers.
*/
- state->prog->NumAddressRegs++;
+ state->prog->arb.NumAddressRegs++;
break;
default:
@@ -2564,43 +2565,43 @@ _mesa_parse_arb_program(struct gl_context *ctx, GLenum target, const GLubyte *st
/* Add one instruction to store the "END" instruction.
*/
- state->prog->Instructions =
+ state->prog->arb.Instructions =
rzalloc_array(state->mem_ctx, struct prog_instruction,
- state->prog->NumInstructions + 1);
+ state->prog->arb.NumInstructions + 1);
- if (state->prog->Instructions == NULL) {
+ if (state->prog->arb.Instructions == NULL) {
goto error;
}
inst = state->inst_head;
- for (i = 0; i < state->prog->NumInstructions; i++) {
+ for (i = 0; i < state->prog->arb.NumInstructions; i++) {
struct asm_instruction *const temp = inst->next;
- state->prog->Instructions[i] = inst->Base;
+ state->prog->arb.Instructions[i] = inst->Base;
inst = temp;
}
/* Finally, tag on an OPCODE_END instruction */
{
- const GLuint numInst = state->prog->NumInstructions;
- _mesa_init_instructions(state->prog->Instructions + numInst, 1);
- state->prog->Instructions[numInst].Opcode = OPCODE_END;
+ const GLuint numInst = state->prog->arb.NumInstructions;
+ _mesa_init_instructions(state->prog->arb.Instructions + numInst, 1);
+ state->prog->arb.Instructions[numInst].Opcode = OPCODE_END;
}
- state->prog->NumInstructions++;
+ state->prog->arb.NumInstructions++;
- state->prog->NumParameters = state->prog->Parameters->NumParameters;
- state->prog->NumAttributes =
+ state->prog->arb.NumParameters = state->prog->Parameters->NumParameters;
+ state->prog->arb.NumAttributes =
_mesa_bitcount_64(state->prog->info.inputs_read);
/*
* Initialize native counts to logical counts. The device driver may
* change them if program is translated into a hardware program.
*/
- state->prog->NumNativeInstructions = state->prog->NumInstructions;
- state->prog->NumNativeTemporaries = state->prog->NumTemporaries;
- state->prog->NumNativeParameters = state->prog->NumParameters;
- state->prog->NumNativeAttributes = state->prog->NumAttributes;
- state->prog->NumNativeAddressRegs = state->prog->NumAddressRegs;
+ state->prog->arb.NumNativeInstructions = state->prog->arb.NumInstructions;
+ state->prog->arb.NumNativeTemporaries = state->prog->arb.NumTemporaries;
+ state->prog->arb.NumNativeParameters = state->prog->arb.NumParameters;
+ state->prog->arb.NumNativeAttributes = state->prog->arb.NumAttributes;
+ state->prog->arb.NumNativeAddressRegs = state->prog->arb.NumAddressRegs;
result = GL_TRUE;