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authorTimothy Arceri <[email protected]>2016-11-09 23:38:46 +1100
committerTimothy Arceri <[email protected]>2017-01-06 11:21:42 +1100
commitf584f3821426955b94f36c77191edcfe1b1cc7d5 (patch)
tree043484b6571b8ab26fde0f128b98e245d67cec49 /src/mesa/program/program.h
parent2784128398e405405f0263d318ebe4121d1baf4c (diff)
st/mesa/glsl: add new is_arb_asm flag in gl_program
Set the flag via the _mesa_init_gl_program() and NewProgram() helpers. In i965 we currently check for the existance of gl_shader_program to decide if this is an ARB assembly style program or not. Adding a flag makes the code clearer and will help removes a dependency on gl_shader_program in the i965 codegen functions. Also this will allow use to skip initialising sampler units for linked shaders, we currently memset it to zero again during linking. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/program/program.h')
-rw-r--r--src/mesa/program/program.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/program/program.h b/src/mesa/program/program.h
index 18122f75b74..296fa40fbc1 100644
--- a/src/mesa/program/program.h
+++ b/src/mesa/program/program.h
@@ -64,10 +64,12 @@ extern void
_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string);
extern struct gl_program *
-_mesa_init_gl_program(struct gl_program *prog, GLenum target, GLuint id);
+_mesa_init_gl_program(struct gl_program *prog, GLenum target, GLuint id,
+ bool is_arb_asm);
extern struct gl_program *
-_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id);
+_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id,
+ bool is_arb_asm);
extern void
_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog);