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authorZack Rusin <[email protected]>2010-06-28 17:31:21 -0400
committerZack Rusin <[email protected]>2010-06-28 22:53:21 -0400
commitda7bd6a90e1fee5c16327338fd251c0f6be34e36 (patch)
tree5f7e3d8f6d30799033afd78beec3e643ef4c7d6c /src/mesa/program/program.h
parent0b50fcbd556ead8d35c2b543f13de433996a5822 (diff)
mesa: initial support for ARB_geometry_shader4
laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
Diffstat (limited to 'src/mesa/program/program.h')
-rw-r--r--src/mesa/program/program.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/mesa/program/program.h b/src/mesa/program/program.h
index af9f4170d1b..286573de1fb 100644
--- a/src/mesa/program/program.h
+++ b/src/mesa/program/program.h
@@ -74,6 +74,11 @@ _mesa_init_fragment_program(GLcontext *ctx,
GLenum target, GLuint id);
extern struct gl_program *
+_mesa_init_geometry_program(GLcontext *ctx,
+ struct gl_geometry_program *prog,
+ GLenum target, GLuint id);
+
+extern struct gl_program *
_mesa_new_program(GLcontext *ctx, GLenum target, GLuint id);
extern void
@@ -105,6 +110,15 @@ _mesa_reference_fragprog(GLcontext *ctx,
(struct gl_program *) prog);
}
+static INLINE void
+_mesa_reference_geomprog(GLcontext *ctx,
+ struct gl_geometry_program **ptr,
+ struct gl_geometry_program *prog)
+{
+ _mesa_reference_program(ctx, (struct gl_program **) ptr,
+ (struct gl_program *) prog);
+}
+
extern struct gl_program *
_mesa_clone_program(GLcontext *ctx, const struct gl_program *prog);
@@ -115,6 +129,12 @@ _mesa_clone_vertex_program(GLcontext *ctx,
return (struct gl_vertex_program *) _mesa_clone_program(ctx, &prog->Base);
}
+static INLINE struct gl_geometry_program *
+_mesa_clone_geometry_program(GLcontext *ctx,
+ const struct gl_geometry_program *prog)
+{
+ return (struct gl_geometry_program *) _mesa_clone_program(ctx, &prog->Base);
+}
static INLINE struct gl_fragment_program *
_mesa_clone_fragment_program(GLcontext *ctx,