diff options
author | Oliver McFadden <[email protected]> | 2012-09-11 11:15:14 +0300 |
---|---|---|
committer | Oliver McFadden <[email protected]> | 2012-09-15 12:57:52 +0300 |
commit | 961fcc45adab2e803e45c4e1d8e5b9f1a36b4b18 (patch) | |
tree | 5d4f0d9bef58ecba1ff83d1ef1c343e507ae27b7 /src/mesa/program/program.c | |
parent | dd44f80f81344d0cbcb159f25e0c57a387d61cfa (diff) |
mesa: remove FEATURE_ATI_fragment_shader define.
Signed-off-by: Oliver McFadden <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/program/program.c')
-rw-r--r-- | src/mesa/program/program.c | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c index 531a93264eb..30f83772f3a 100644 --- a/src/mesa/program/program.c +++ b/src/mesa/program/program.c @@ -109,12 +109,10 @@ _mesa_init_program(struct gl_context *ctx) ctx->GeometryProgram.Cache = _mesa_new_program_cache(); /* XXX probably move this stuff */ -#if FEATURE_ATI_fragment_shader ctx->ATIFragmentShader.Enabled = GL_FALSE; ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader; assert(ctx->ATIFragmentShader.Current); ctx->ATIFragmentShader.Current->RefCount++; -#endif } @@ -130,15 +128,15 @@ _mesa_free_program_data(struct gl_context *ctx) _mesa_delete_shader_cache(ctx, ctx->FragmentProgram.Cache); _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL); _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache); + /* XXX probably move this stuff */ -#if FEATURE_ATI_fragment_shader if (ctx->ATIFragmentShader.Current) { ctx->ATIFragmentShader.Current->RefCount--; if (ctx->ATIFragmentShader.Current->RefCount <= 0) { free(ctx->ATIFragmentShader.Current); } } -#endif + free((void *) ctx->Program.ErrorString); } @@ -163,7 +161,6 @@ _mesa_update_default_objects_program(struct gl_context *ctx) ctx->Shared->DefaultGeometryProgram); /* XXX probably move this stuff */ -#if FEATURE_ATI_fragment_shader if (ctx->ATIFragmentShader.Current) { ctx->ATIFragmentShader.Current->RefCount--; if (ctx->ATIFragmentShader.Current->RefCount <= 0) { @@ -173,7 +170,6 @@ _mesa_update_default_objects_program(struct gl_context *ctx) ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader; assert(ctx->ATIFragmentShader.Current); ctx->ATIFragmentShader.Current->RefCount++; -#endif } |