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authorMatt Turner <[email protected]>2015-02-20 20:18:47 -0800
committerMatt Turner <[email protected]>2015-02-23 10:49:47 -0800
commitbfcdb843830bba0190e00e35e3c5c18c4bdb5de1 (patch)
treed4e8eebb5d58b3b1ac6caa383bfcda258b19c6c1 /src/mesa/program/program.c
parent52049f8fd83f2ef31c2a4d645cfb7d7b2ab518a6 (diff)
mesa: Use assert() instead of ASSERT wrapper.
Acked-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/program/program.c')
-rw-r--r--src/mesa/program/program.c40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 6e17fe65f7e..61a9e97c9f8 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -56,21 +56,21 @@ _mesa_init_program(struct gl_context *ctx)
* If this assertion fails, we need to increase the field
* size for register indexes (see INST_INDEX_BITS).
*/
- ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents / 4
+ assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents / 4
<= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents / 4
+ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents / 4
<= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxTemps <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTemps <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxTemps <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTemps <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents <= 4 * MAX_UNIFORMS);
- ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents <= 4 * MAX_UNIFORMS);
+ assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents <= 4 * MAX_UNIFORMS);
+ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents <= 4 * MAX_UNIFORMS);
- ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxAddressOffset <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAddressOffset <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxAddressOffset <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAddressOffset <= (1 << INST_INDEX_BITS));
/* If this fails, increase prog_instruction::TexSrcUnit size */
STATIC_ASSERT(MAX_TEXTURE_UNITS <= (1 << 5));
@@ -364,8 +364,8 @@ void
_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog)
{
(void) ctx;
- ASSERT(prog);
- ASSERT(prog->RefCount==0);
+ assert(prog);
+ assert(prog->RefCount==0);
if (prog == &_mesa_DummyProgram)
return;
@@ -414,12 +414,12 @@ _mesa_reference_program_(struct gl_context *ctx,
if (*ptr && prog) {
/* sanity check */
if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB)
- ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB);
+ assert(prog->Target == GL_VERTEX_PROGRAM_ARB);
else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB)
- ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
+ assert(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
prog->Target == GL_FRAGMENT_PROGRAM_NV);
else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM)
- ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM);
+ assert(prog->Target == MESA_GEOMETRY_PROGRAM);
}
#endif
@@ -434,14 +434,14 @@ _mesa_reference_program_(struct gl_context *ctx,
((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
(*ptr)->RefCount - 1);
#endif
- ASSERT((*ptr)->RefCount > 0);
+ assert((*ptr)->RefCount > 0);
(*ptr)->RefCount--;
deleteFlag = ((*ptr)->RefCount == 0);
/*mtx_lock(&(*ptr)->Mutex);*/
if (deleteFlag) {
- ASSERT(ctx);
+ assert(ctx);
ctx->Driver.DeleteProgram(ctx, *ptr);
}
@@ -733,7 +733,7 @@ _mesa_combine_programs(struct gl_context *ctx,
GLbitfield64 inputsB;
GLuint i;
- ASSERT(progA->Target == progB->Target);
+ assert(progA->Target == progB->Target);
newInst = _mesa_alloc_instructions(newLength);
if (!newInst)
@@ -867,14 +867,14 @@ _mesa_find_used_registers(const struct gl_program *prog,
const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
if (inst->DstReg.File == file) {
- ASSERT(inst->DstReg.Index < usedSize);
+ assert(inst->DstReg.Index < usedSize);
if(inst->DstReg.Index < usedSize)
used[inst->DstReg.Index] = GL_TRUE;
}
for (j = 0; j < n; j++) {
if (inst->SrcReg[j].File == file) {
- ASSERT(inst->SrcReg[j].Index < (GLint) usedSize);
+ assert(inst->SrcReg[j].Index < (GLint) usedSize);
if (inst->SrcReg[j].Index < (GLint) usedSize)
used[inst->SrcReg[j].Index] = GL_TRUE;
}