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authorSamuel Pitoiset <[email protected]>2017-05-11 18:23:34 +0200
committerSamuel Pitoiset <[email protected]>2017-06-14 10:04:36 +0200
commit804e6f2b76a383f99666177343bce5000788348a (patch)
tree48b047ce9aa2fe6c4d0e91b9fba0cbf6dd62c673 /src/mesa/program/program.c
parent878a6e6eed9490109f0196e6af77cfba374a5fcc (diff)
mesa: associate uniform storage to bindless samplers/images
When a bindless sampler/image is bound to a texture/image unit, we have to overwrite the constant value by the resident handle directly in the constant buffer before the next draw. One solution is to keep track of a pointer to the data. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
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