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authorTimothy Arceri <[email protected]>2016-10-19 11:59:12 +1100
committerTimothy Arceri <[email protected]>2016-10-26 14:29:36 +1100
commit92f77e9c01085c6babe6ce80dfe4e0e7abab61a1 (patch)
treeecea28bd6506ea75c1e980ea688f684a97822226 /src/mesa/program/program.c
parent9045ddcfe4ed2ecc6220db69dc33d6049956b99b (diff)
i965/mesa/st: eliminate gl_geometry_program
We now get all the gs metadata from shader_info. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/program/program.c')
-rw-r--r--src/mesa/program/program.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 85c9b7b1711..28af5b5f21b 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -223,10 +223,7 @@ _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
struct gl_fragment_program *prog = CALLOC_STRUCT(gl_fragment_program);
return _mesa_init_gl_program(&prog->Base, target, id);
}
- case GL_GEOMETRY_PROGRAM_NV: {
- struct gl_geometry_program *prog = CALLOC_STRUCT(gl_geometry_program);
- return _mesa_init_gl_program(&prog->Base, target, id);
- }
+ case GL_GEOMETRY_PROGRAM_NV:
case GL_TESS_CONTROL_PROGRAM_NV:
case GL_TESS_EVALUATION_PROGRAM_NV: {
struct gl_program *prog = CALLOC_STRUCT(gl_program);