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authorBrian Paul <[email protected]>2015-03-07 13:15:22 -0700
committerBrian Paul <[email protected]>2015-03-11 09:34:24 -0600
commitd7193ce42cedc4cc7839fc4522edf5724e954c80 (patch)
treeb24eb2b2fd2d0df24423fac7858fdbd76db191ac /src/mesa/program/program.c
parent5376bc74ccfac0d1a4df6c5652e075d99e3f4fe4 (diff)
mesa: use strdup() instead of _mesa_strdup()
We were already using strdup() in various places in Mesa. Get rid of the _mesa_strdup() wrapper. All the callers pass a non-NULL argument so the NULL check isn't needed either. Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/program/program.c')
-rw-r--r--src/mesa/program/program.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 61a9e97c9f8..3c214d5e361 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -79,7 +79,7 @@ _mesa_init_program(struct gl_context *ctx)
STATIC_ASSERT(NUM_TEXTURE_TARGETS <= (1 << 4));
ctx->Program.ErrorPos = -1;
- ctx->Program.ErrorString = _mesa_strdup("");
+ ctx->Program.ErrorString = strdup("");
ctx->VertexProgram.Enabled = GL_FALSE;
ctx->VertexProgram.PointSizeEnabled =
@@ -176,7 +176,7 @@ _mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string)
free((void *) ctx->Program.ErrorString);
if (!string)
string = "";
- ctx->Program.ErrorString = _mesa_strdup(string);
+ ctx->Program.ErrorString = strdup(string);
}
@@ -483,7 +483,7 @@ _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
assert(clone->Target == prog->Target);
assert(clone->RefCount == 1);
- clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
+ clone->String = (GLubyte *) strdup((char *) prog->String);
clone->Format = prog->Format;
clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
if (!clone->Instructions) {