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authorKristian Høgsberg <[email protected]>2010-10-12 12:26:10 -0400
committerKristian Høgsberg <[email protected]>2010-10-13 09:43:25 -0400
commitf9995b30756140724f41daf963fa06167912be7f (patch)
treebc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/program/program.c
parent31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff)
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/program/program.c')
-rw-r--r--src/mesa/program/program.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 06b9539bda6..cdcf4ec2652 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -49,7 +49,7 @@ struct gl_program _mesa_DummyProgram;
* Init context's vertex/fragment program state
*/
void
-_mesa_init_program(GLcontext *ctx)
+_mesa_init_program(struct gl_context *ctx)
{
GLuint i;
@@ -128,7 +128,7 @@ _mesa_init_program(GLcontext *ctx)
* Free a context's vertex/fragment program state
*/
void
-_mesa_free_program_data(GLcontext *ctx)
+_mesa_free_program_data(struct gl_context *ctx)
{
#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
@@ -161,7 +161,7 @@ _mesa_free_program_data(GLcontext *ctx)
* shared state.
*/
void
-_mesa_update_default_objects_program(GLcontext *ctx)
+_mesa_update_default_objects_program(struct gl_context *ctx)
{
#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
@@ -203,7 +203,7 @@ _mesa_update_default_objects_program(GLcontext *ctx)
* This is generally called from within the parsers.
*/
void
-_mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string)
+_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string)
{
ctx->Program.ErrorPos = pos;
free((void *) ctx->Program.ErrorString);
@@ -260,7 +260,7 @@ _mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
* Initialize a new vertex/fragment program object.
*/
static struct gl_program *
-_mesa_init_program_struct( GLcontext *ctx, struct gl_program *prog,
+_mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog,
GLenum target, GLuint id)
{
(void) ctx;
@@ -286,7 +286,7 @@ _mesa_init_program_struct( GLcontext *ctx, struct gl_program *prog,
* Initialize a new fragment program object.
*/
struct gl_program *
-_mesa_init_fragment_program( GLcontext *ctx, struct gl_fragment_program *prog,
+_mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program *prog,
GLenum target, GLuint id)
{
if (prog)
@@ -300,7 +300,7 @@ _mesa_init_fragment_program( GLcontext *ctx, struct gl_fragment_program *prog,
* Initialize a new vertex program object.
*/
struct gl_program *
-_mesa_init_vertex_program( GLcontext *ctx, struct gl_vertex_program *prog,
+_mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *prog,
GLenum target, GLuint id)
{
if (prog)
@@ -314,7 +314,7 @@ _mesa_init_vertex_program( GLcontext *ctx, struct gl_vertex_program *prog,
* Initialize a new geometry program object.
*/
struct gl_program *
-_mesa_init_geometry_program( GLcontext *ctx, struct gl_geometry_program *prog,
+_mesa_init_geometry_program( struct gl_context *ctx, struct gl_geometry_program *prog,
GLenum target, GLuint id)
{
if (prog)
@@ -337,7 +337,7 @@ _mesa_init_geometry_program( GLcontext *ctx, struct gl_geometry_program *prog,
* \return pointer to new program object
*/
struct gl_program *
-_mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
+_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
{
struct gl_program *prog;
switch (target) {
@@ -372,7 +372,7 @@ _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
* by a device driver function.
*/
void
-_mesa_delete_program(GLcontext *ctx, struct gl_program *prog)
+_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog)
{
(void) ctx;
ASSERT(prog);
@@ -406,7 +406,7 @@ _mesa_delete_program(GLcontext *ctx, struct gl_program *prog)
* casts elsewhere.
*/
struct gl_program *
-_mesa_lookup_program(GLcontext *ctx, GLuint id)
+_mesa_lookup_program(struct gl_context *ctx, GLuint id)
{
if (id)
return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
@@ -419,7 +419,7 @@ _mesa_lookup_program(GLcontext *ctx, GLuint id)
* Reference counting for vertex/fragment programs
*/
void
-_mesa_reference_program(GLcontext *ctx,
+_mesa_reference_program(struct gl_context *ctx,
struct gl_program **ptr,
struct gl_program *prog)
{
@@ -486,7 +486,7 @@ _mesa_reference_program(GLcontext *ctx,
* made by a device driver.
*/
struct gl_program *
-_mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
+_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
{
struct gl_program *clone;
@@ -729,7 +729,7 @@ adjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
* the first program go to the inputs of the second program.
*/
struct gl_program *
-_mesa_combine_programs(GLcontext *ctx,
+_mesa_combine_programs(struct gl_context *ctx,
const struct gl_program *progA,
const struct gl_program *progB)
{
@@ -923,7 +923,7 @@ _mesa_find_free_register(const GLboolean used[],
* behaviour.
*/
void
-_mesa_postprocess_program(GLcontext *ctx, struct gl_program *prog)
+_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog)
{
static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 };
GLuint i;