diff options
author | Eric Anholt <[email protected]> | 2010-08-24 14:27:27 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-08-25 12:38:26 -0700 |
commit | 0924ba0c3496160a134d37cec800f902ae805b9c (patch) | |
tree | 31dd640618e6aac096ed9c1ae5f18fda23297415 /src/mesa/program/prog_uniform.h | |
parent | 45388b5467d66a887e9c76b66ae126ec07d4125a (diff) |
ir_to_mesa: Convert this code to using linker.cpp's uniform locations.
Fixes: glsl-fs-uniform-array-4.
Diffstat (limited to 'src/mesa/program/prog_uniform.h')
-rw-r--r-- | src/mesa/program/prog_uniform.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/mesa/program/prog_uniform.h b/src/mesa/program/prog_uniform.h index 7988d534a7d..67f78006eac 100644 --- a/src/mesa/program/prog_uniform.h +++ b/src/mesa/program/prog_uniform.h @@ -51,10 +51,7 @@ struct gl_uniform GLint FragPos; GLint GeomPos; GLboolean Initialized; /**< For debug. Has this uniform been set? */ -#if 0 - GLenum DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */ - GLuint Size; /**< Number of components (1..4) */ -#endif + const struct glsl_type *Type; }; |