diff options
author | Jason Ekstrand <[email protected]> | 2015-12-29 09:56:44 -0800 |
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committer | Jason Ekstrand <[email protected]> | 2015-12-29 13:44:05 -0800 |
commit | 0119773ffca586c9e51fa19248c3dfaab0500b25 (patch) | |
tree | 8a2fc7dd315a956146e69c41115cf7e17a5b1e2d /src/mesa/program/prog_to_nir.c | |
parent | 55ca5b0e74dff2b2f7df57af332b73e2a1b7d081 (diff) |
nir/builder: Add an init function that creates a simple shader for you
A hugely common case when using nir_builder is to have a shader with a
single function called main. This adds a helper that gives you just that.
This commit also makes us use it in the NIR control-flow unit tests as well
as tgsi_to_nir and prog_to_nir.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Connor Abbott <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/program/prog_to_nir.c')
-rw-r--r-- | src/mesa/program/prog_to_nir.c | 13 |
1 files changed, 3 insertions, 10 deletions
diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c index c5d4f273fc8..ce6f6997d2f 100644 --- a/src/mesa/program/prog_to_nir.c +++ b/src/mesa/program/prog_to_nir.c @@ -1082,11 +1082,11 @@ prog_to_nir(const struct gl_program *prog, c = rzalloc(NULL, struct ptn_compile); if (!c) return NULL; - s = nir_shader_create(NULL, stage, options); - if (!s) - goto fail; c->prog = prog; + nir_builder_init_simple_shader(&c->build, NULL, stage, options); + s = c->build.shader; + if (prog->Parameters->NumParameters > 0) { c->parameters = rzalloc(s, nir_variable); c->parameters->type = @@ -1097,13 +1097,6 @@ prog_to_nir(const struct gl_program *prog, exec_list_push_tail(&s->uniforms, &c->parameters->node); } - nir_function *func = nir_function_create(s, "main"); - nir_function_impl *impl = nir_function_impl_create(func); - - c->build.shader = s; - c->build.impl = impl; - c->build.cursor = nir_after_cf_list(&impl->body); - setup_registers_and_variables(c); if (unlikely(c->error)) goto fail; |