diff options
author | Timothy Arceri <[email protected]> | 2016-10-19 13:23:37 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | 3423488d55b9c483fcdb3996eb89b424c1031d24 (patch) | |
tree | 270d90fe3fd4c090f2c8e59a3b20d0afe7d98e72 /src/mesa/program/prog_to_nir.c | |
parent | 17e28a1571b6141368fefc84cc8b0a3b4e52f8ee (diff) |
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Here we move OriginUpperLeft and PixelCenterInteger into gl_program
all other fields have been replace by shader_info.
V2: Don't use anonymous union/structs to hold vertex/fragment fields
suggested by Ian.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/program/prog_to_nir.c')
-rw-r--r-- | src/mesa/program/prog_to_nir.c | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c index fb34b3c1e2a..f3c735e65b1 100644 --- a/src/mesa/program/prog_to_nir.c +++ b/src/mesa/program/prog_to_nir.c @@ -901,12 +901,9 @@ setup_registers_and_variables(struct ptn_compile *c) var->data.index = 0; if (c->prog->Target == GL_FRAGMENT_PROGRAM_ARB) { - struct gl_fragment_program *fp = - (struct gl_fragment_program *) c->prog; - if (i == VARYING_SLOT_POS) { - var->data.origin_upper_left = fp->OriginUpperLeft; - var->data.pixel_center_integer = fp->PixelCenterInteger; + var->data.origin_upper_left = c->prog->OriginUpperLeft; + var->data.pixel_center_integer = c->prog->PixelCenterInteger; } else if (i == VARYING_SLOT_FOGC) { /* fogcoord is defined as <f, 0.0, 0.0, 1.0>. Make the actual * input variable a float, and create a local containing the |