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authorCourtney Goeltzenleuchter <[email protected]>2013-11-13 16:24:56 -0700
committerIan Romanick <[email protected]>2014-01-20 11:31:56 -0800
commitcbb271a48845c2d236f31327df316d42888a1907 (patch)
treea860c48f113d8171d31d77bacf1c341627e4c099 /src/mesa/program/prog_statevars.c
parent5b84226c31e941219422f6d60c31524081b7a188 (diff)
mesa: Convert gl_context::Viewport to gl_context::ViewportArray
Only element 0 of the array is used anywhere at this time, so there should be no changes. v4: Split out from a single megapatch. Suggested by Ken. Signed-off-by: Courtney Goeltzenleuchter <[email protected]> Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/program/prog_statevars.c')
-rw-r--r--src/mesa/program/prog_statevars.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index 58e1f496eaa..5dda8e28d65 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -353,9 +353,9 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
((int *)value)[0] = ctx->DrawBuffer->Visual.samples;
return;
case STATE_DEPTH_RANGE:
- value[0] = ctx->Viewport.Near; /* near */
- value[1] = ctx->Viewport.Far; /* far */
- value[2] = ctx->Viewport.Far - ctx->Viewport.Near; /* far - near */
+ value[0] = ctx->ViewportArray[0].Near; /* near */
+ value[1] = ctx->ViewportArray[0].Far; /* far */
+ value[2] = ctx->ViewportArray[0].Far - ctx->ViewportArray[0].Near; /* far - near */
value[3] = 1.0;
return;
case STATE_FRAGMENT_PROGRAM: