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authorChristian König <[email protected]>2011-04-23 14:27:40 +0200
committerChristian König <[email protected]>2011-04-23 14:27:40 +0200
commitfa31b1095eeea97695125ad5770239805bed37da (patch)
tree6c421666719a9a1afc419de33d06f4e66584a8a1 /src/mesa/program/prog_statevars.c
parent24d76d2966a5c666c9627034e6751621b17024c8 (diff)
parent15eaf8297ecb39337109b95480e61f37a6b20f0a (diff)
Merge remote branch 'origin/master' into pipe-video
Conflicts: configs/linux-dri src/gallium/drivers/r600/r600_pipe.c src/gallium/drivers/r600/r600_state.c src/gallium/include/pipe/p_format.h src/gallium/tests/graw/fragment-shader/frag-abs.sh src/gallium/tests/graw/fragment-shader/frag-add.sh src/gallium/tests/graw/fragment-shader/frag-cb-1d.sh src/gallium/tests/graw/fragment-shader/frag-cb-2d.sh src/gallium/tests/graw/fragment-shader/frag-dp3.sh src/gallium/tests/graw/fragment-shader/frag-dp4.sh src/gallium/tests/graw/fragment-shader/frag-dst.sh src/gallium/tests/graw/fragment-shader/frag-ex2.sh src/gallium/tests/graw/fragment-shader/frag-face.sh src/gallium/tests/graw/fragment-shader/frag-flr.sh src/gallium/tests/graw/fragment-shader/frag-frc.sh src/gallium/tests/graw/fragment-shader/frag-kil.sh src/gallium/tests/graw/fragment-shader/frag-lg2.sh src/gallium/tests/graw/fragment-shader/frag-lit.sh src/gallium/tests/graw/fragment-shader/frag-lrp.sh src/gallium/tests/graw/fragment-shader/frag-mad-immx.sh src/gallium/tests/graw/fragment-shader/frag-mad.sh src/gallium/tests/graw/fragment-shader/frag-max.sh src/gallium/tests/graw/fragment-shader/frag-min.sh src/gallium/tests/graw/fragment-shader/frag-mov.sh src/gallium/tests/graw/fragment-shader/frag-mul.sh src/gallium/tests/graw/fragment-shader/frag-rcp.sh src/gallium/tests/graw/fragment-shader/frag-rsq.sh src/gallium/tests/graw/fragment-shader/frag-sge.sh src/gallium/tests/graw/fragment-shader/frag-slt.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-abs.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-absneg.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-neg.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-swz.sh src/gallium/tests/graw/fragment-shader/frag-sub.sh src/gallium/tests/graw/fragment-shader/frag-tempx.sh src/gallium/tests/graw/fragment-shader/frag-xpd.sh src/gallium/tests/graw/vertex-shader/vert-abs.sh src/gallium/tests/graw/vertex-shader/vert-add.sh src/gallium/tests/graw/vertex-shader/vert-arl.sh src/gallium/tests/graw/vertex-shader/vert-arr.sh src/gallium/tests/graw/vertex-shader/vert-cb-1d.sh src/gallium/tests/graw/vertex-shader/vert-cb-2d.sh src/gallium/tests/graw/vertex-shader/vert-dp3.sh src/gallium/tests/graw/vertex-shader/vert-dp4.sh src/gallium/tests/graw/vertex-shader/vert-dst.sh src/gallium/tests/graw/vertex-shader/vert-ex2.sh src/gallium/tests/graw/vertex-shader/vert-flr.sh src/gallium/tests/graw/vertex-shader/vert-frc.sh src/gallium/tests/graw/vertex-shader/vert-lg2.sh src/gallium/tests/graw/vertex-shader/vert-lit.sh src/gallium/tests/graw/vertex-shader/vert-lrp.sh src/gallium/tests/graw/vertex-shader/vert-mad.sh src/gallium/tests/graw/vertex-shader/vert-max.sh src/gallium/tests/graw/vertex-shader/vert-min.sh src/gallium/tests/graw/vertex-shader/vert-mov.sh src/gallium/tests/graw/vertex-shader/vert-mul.sh src/gallium/tests/graw/vertex-shader/vert-rcp.sh src/gallium/tests/graw/vertex-shader/vert-rsq.sh src/gallium/tests/graw/vertex-shader/vert-sge.sh src/gallium/tests/graw/vertex-shader/vert-slt.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-abs.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-absneg.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-neg.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-swz.sh src/gallium/tests/graw/vertex-shader/vert-sub.sh src/gallium/tests/graw/vertex-shader/vert-xpd.sh src/gallium/tools/trace/dump.py src/gallium/tools/trace/format.py src/gallium/tools/trace/model.py src/gallium/tools/trace/parse.py
Diffstat (limited to 'src/mesa/program/prog_statevars.c')
-rw-r--r--src/mesa/program/prog_statevars.c34
1 files changed, 30 insertions, 4 deletions
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index c310acb01d4..1fd26f44d56 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -237,11 +237,17 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
{
/* state[1] is the texture unit */
const GLuint unit = (GLuint) state[1];
- COPY_4V(value, ctx->Texture.Unit[unit].EnvColor);
+ if(ctx->Color._ClampFragmentColor)
+ COPY_4V(value, ctx->Texture.Unit[unit].EnvColor);
+ else
+ COPY_4V(value, ctx->Texture.Unit[unit].EnvColorUnclamped);
}
return;
case STATE_FOG_COLOR:
- COPY_4V(value, ctx->Fog.Color);
+ if(ctx->Color._ClampFragmentColor)
+ COPY_4V(value, ctx->Fog.Color);
+ else
+ COPY_4V(value, ctx->Fog.ColorUnclamped);
return;
case STATE_FOG_PARAMS:
value[0] = ctx->Fog.Density;
@@ -399,6 +405,22 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
}
return;
+ case STATE_CURRENT_ATTRIB_MAYBE_VP_CLAMPED:
+ {
+ const GLuint idx = (GLuint) state[2];
+ if(ctx->Light._ClampVertexColor &&
+ (idx == VERT_ATTRIB_COLOR0 ||
+ idx == VERT_ATTRIB_COLOR1)) {
+ value[0] = CLAMP(ctx->Current.Attrib[idx][0], 0.0f, 1.0f);
+ value[1] = CLAMP(ctx->Current.Attrib[idx][1], 0.0f, 1.0f);
+ value[2] = CLAMP(ctx->Current.Attrib[idx][2], 0.0f, 1.0f);
+ value[3] = CLAMP(ctx->Current.Attrib[idx][3], 0.0f, 1.0f);
+ }
+ else
+ COPY_4V(value, ctx->Current.Attrib[idx]);
+ }
+ return;
+
case STATE_NORMAL_SCALE:
ASSIGN_4V(value,
ctx->_ModelViewInvScale,
@@ -560,7 +582,7 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
value[0] =
value[1] =
value[2] =
- value[3] = texObj->CompareFailValue;
+ value[3] = texObj->Sampler.CompareFailValue;
}
}
return;
@@ -649,10 +671,12 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
return _NEW_LIGHT;
case STATE_TEXGEN:
- case STATE_TEXENV_COLOR:
return _NEW_TEXTURE;
+ case STATE_TEXENV_COLOR:
+ return _NEW_TEXTURE | _NEW_BUFFERS | _NEW_FRAG_CLAMP;
case STATE_FOG_COLOR:
+ return _NEW_FOG | _NEW_BUFFERS | _NEW_FRAG_CLAMP;
case STATE_FOG_PARAMS:
return _NEW_FOG;
@@ -688,6 +712,8 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
switch (state[1]) {
case STATE_CURRENT_ATTRIB:
return _NEW_CURRENT_ATTRIB;
+ case STATE_CURRENT_ATTRIB_MAYBE_VP_CLAMPED:
+ return _NEW_CURRENT_ATTRIB | _NEW_LIGHT | _NEW_BUFFERS;
case STATE_NORMAL_SCALE:
return _NEW_MODELVIEW;