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authorStéphane Marchesin <[email protected]>2011-08-26 17:37:25 -0700
committerStéphane Marchesin <[email protected]>2011-08-26 17:37:25 -0700
commitf8e6d19f3f40931be741b44d3edf210c38e13f0f (patch)
treee99e4c619901412ac6448534b0f57ce1c4295c6b /src/mesa/program/prog_parameter.c
parent974c49ed176de55aadb335a2956ef5dfec774a23 (diff)
parente3b0e3776646d0367206e4544229622eb22fe9f8 (diff)
Merge branch 'master' of git://anongit.freedesktop.org/mesa/mesa
Diffstat (limited to 'src/mesa/program/prog_parameter.c')
-rw-r--r--src/mesa/program/prog_parameter.c78
1 files changed, 51 insertions, 27 deletions
diff --git a/src/mesa/program/prog_parameter.c b/src/mesa/program/prog_parameter.c
index 3570cab118b..49b3ffbdd5c 100644
--- a/src/mesa/program/prog_parameter.c
+++ b/src/mesa/program/prog_parameter.c
@@ -56,8 +56,8 @@ _mesa_new_parameter_list_sized(unsigned size)
p->Parameters = (struct gl_program_parameter *)
calloc(1, size * sizeof(struct gl_program_parameter));
- p->ParameterValues = (GLfloat (*)[4])
- _mesa_align_malloc(size * 4 *sizeof(GLfloat), 16);
+ p->ParameterValues = (gl_constant_value (*)[4])
+ _mesa_align_malloc(size * 4 *sizeof(gl_constant_value), 16);
if ((p->Parameters == NULL) || (p->ParameterValues == NULL)) {
@@ -101,14 +101,15 @@ _mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
* \param name the parameter name, will be duplicated/copied!
* \param size number of elements in 'values' vector (1..4, or more)
* \param datatype GL_FLOAT, GL_FLOAT_VECx, GL_INT, GL_INT_VECx or GL_NONE.
- * \param values initial parameter value, up to 4 GLfloats, or NULL
+ * \param values initial parameter value, up to 4 gl_constant_values, or NULL
* \param state state indexes, or NULL
* \return index of new parameter in the list, or -1 if error (out of mem)
*/
GLint
_mesa_add_parameter(struct gl_program_parameter_list *paramList,
gl_register_file type, const char *name,
- GLuint size, GLenum datatype, const GLfloat *values,
+ GLuint size, GLenum datatype,
+ const gl_constant_value *values,
const gl_state_index state[STATE_LENGTH],
GLbitfield flags)
{
@@ -127,10 +128,10 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList,
oldNum * sizeof(struct gl_program_parameter),
paramList->Size * sizeof(struct gl_program_parameter));
- paramList->ParameterValues = (GLfloat (*)[4])
+ paramList->ParameterValues = (gl_constant_value (*)[4])
_mesa_align_realloc(paramList->ParameterValues, /* old buf */
- oldNum * 4 * sizeof(GLfloat), /* old size */
- paramList->Size * 4 *sizeof(GLfloat), /* new sz */
+ oldNum * 4 * sizeof(gl_constant_value),/* old sz */
+ paramList->Size*4*sizeof(gl_constant_value),/*new*/
16);
}
@@ -142,7 +143,7 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList,
return -1;
}
else {
- GLuint i;
+ GLuint i, j;
paramList->NumParameters = oldNum + sz4;
@@ -163,7 +164,8 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList,
}
else {
/* silence valgrind */
- ASSIGN_4V(paramList->ParameterValues[oldNum + i], 0, 0, 0, 0);
+ for (j = 0; j < 4; j++)
+ paramList->ParameterValues[oldNum + i][j].f = 0;
}
size -= 4;
}
@@ -184,7 +186,7 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList,
*/
GLint
_mesa_add_named_parameter(struct gl_program_parameter_list *paramList,
- const char *name, const GLfloat values[4])
+ const char *name, const gl_constant_value values[4])
{
return _mesa_add_parameter(paramList, PROGRAM_NAMED_PARAM, name,
4, GL_NONE, values, NULL, 0x0);
@@ -204,17 +206,17 @@ _mesa_add_named_parameter(struct gl_program_parameter_list *paramList,
*/
GLint
_mesa_add_named_constant(struct gl_program_parameter_list *paramList,
- const char *name, const GLfloat values[4],
+ const char *name, const gl_constant_value values[4],
GLuint size)
{
/* first check if this is a duplicate constant */
GLint pos;
for (pos = 0; pos < (GLint)paramList->NumParameters; pos++) {
- const GLfloat *pvals = paramList->ParameterValues[pos];
- if (pvals[0] == values[0] &&
- pvals[1] == values[1] &&
- pvals[2] == values[2] &&
- pvals[3] == values[3] &&
+ const gl_constant_value *pvals = paramList->ParameterValues[pos];
+ if (pvals[0].u == values[0].u &&
+ pvals[1].u == values[1].u &&
+ pvals[2].u == values[2].u &&
+ pvals[3].u == values[3].u &&
strcmp(paramList->Parameters[pos].Name, name) == 0) {
/* Same name and value is already in the param list - reuse it */
return pos;
@@ -239,9 +241,9 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList,
* \return index/position of the new parameter in the parameter list.
*/
GLint
-_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
- const GLfloat values[4], GLuint size,
- GLuint *swizzleOut)
+_mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList,
+ const gl_constant_value values[4], GLuint size,
+ GLenum datatype, GLuint *swizzleOut)
{
GLint pos;
ASSERT(size >= 1);
@@ -262,7 +264,7 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
struct gl_program_parameter *p = paramList->Parameters + pos;
if (p->Type == PROGRAM_CONSTANT && p->Size + size <= 4) {
/* ok, found room */
- GLfloat *pVal = paramList->ParameterValues[pos];
+ gl_constant_value *pVal = paramList->ParameterValues[pos];
GLuint swz = p->Size; /* 1, 2 or 3 for Y, Z, W */
pVal[p->Size] = values[0];
p->Size++;
@@ -274,7 +276,7 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
/* add a new parameter to store this constant */
pos = _mesa_add_parameter(paramList, PROGRAM_CONSTANT, NULL,
- size, GL_NONE, values, NULL, 0x0);
+ size, datatype, values, NULL, 0x0);
if (pos >= 0 && swizzleOut) {
if (size == 1)
*swizzleOut = SWIZZLE_XXXX;
@@ -285,6 +287,28 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
}
/**
+ * Add a new unnamed constant to the parameter list. This will be used
+ * when a fragment/vertex program contains something like this:
+ * MOV r, { 0, 1, 2, 3 };
+ * If swizzleOut is non-null we'll search the parameter list for an
+ * existing instance of the constant which matches with a swizzle.
+ *
+ * \param paramList the parameter list
+ * \param values four float values
+ * \param swizzleOut returns swizzle mask for accessing the constant
+ * \return index/position of the new parameter in the parameter list.
+ * \sa _mesa_add_typed_unnamed_constant
+ */
+GLint
+_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
+ const gl_constant_value values[4], GLuint size,
+ GLuint *swizzleOut)
+{
+ return _mesa_add_typed_unnamed_constant(paramList, values, size, GL_NONE,
+ swizzleOut);
+}
+
+/**
* Add parameter representing a varying variable.
*/
GLint
@@ -401,7 +425,7 @@ _mesa_add_state_reference(struct gl_program_parameter_list *paramList,
* Lookup a parameter value by name in the given parameter list.
* \return pointer to the float[4] values.
*/
-GLfloat *
+gl_constant_value *
_mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList,
GLsizei nameLen, const char *name)
{
@@ -465,7 +489,7 @@ _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
*/
GLboolean
_mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list,
- const GLfloat v[], GLuint vSize,
+ const gl_constant_value v[], GLuint vSize,
GLint *posOut, GLuint *swizzleOut)
{
GLuint i;
@@ -484,7 +508,7 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list,
/* swizzle not allowed */
GLuint j, match = 0;
for (j = 0; j < vSize; j++) {
- if (v[j] == list->ParameterValues[i][j])
+ if (v[j].u == list->ParameterValues[i][j].u)
match++;
}
if (match == vSize) {
@@ -498,7 +522,7 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list,
/* look for v[0] anywhere within float[4] value */
GLuint j;
for (j = 0; j < list->Parameters[i].Size; j++) {
- if (list->ParameterValues[i][j] == v[0]) {
+ if (list->ParameterValues[i][j].u == v[0].u) {
/* found it */
*posOut = i;
*swizzleOut = MAKE_SWIZZLE4(j, j, j, j);
@@ -511,13 +535,13 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list,
GLuint swz[4];
GLuint match = 0, j, k;
for (j = 0; j < vSize; j++) {
- if (v[j] == list->ParameterValues[i][j]) {
+ if (v[j].u == list->ParameterValues[i][j].u) {
swz[j] = j;
match++;
}
else {
for (k = 0; k < list->Parameters[i].Size; k++) {
- if (v[j] == list->ParameterValues[i][k]) {
+ if (v[j].u == list->ParameterValues[i][k].u) {
swz[j] = k;
match++;
break;