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authorEric Anholt <[email protected]>2013-05-10 12:36:43 -0700
committerEric Anholt <[email protected]>2013-05-17 13:04:04 -0700
commitc810e67c55a8a2965b730317873fbdcc186a7514 (patch)
treed8fc5963c608f2cdcc9adcf348075f469a37fc4d /src/mesa/program/prog_optimize.h
parent6166ffeaf70e96e3f94417f8db79ba2440462178 (diff)
mesa: Make gl_renderbuffers backed by EGL images use FinishRenderTexture.
This is the opportunity that radeon and intel drivers rely on for flushing render targets that may get reused as textures. Before EGL, that only happened for GL_TEXTURE attachments. Fixes piglits: KHR_gl_renderbuffer_image/renderbuffer-texture OES_EGL_image/renderbuffer-texture NOTE: This is a candidate for the 9.1 branch. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/program/prog_optimize.h')
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