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authorTimothy Arceri <[email protected]>2016-11-17 10:52:28 +1100
committerTimothy Arceri <[email protected]>2016-11-17 12:53:12 +1100
commitc3df65c123c6392b0b116900395a89fd3dbb9b85 (patch)
tree2b7c4a89aff0ccbbfb7f9fec4e0b0459858b58bb /src/mesa/program/prog_optimize.c
parentd6bdb3a86293da2164e9355f0262ef83afeece7f (diff)
st/mesa/r200/i915/i965: move ARB program fields into a union
It's common for games to compile 2000 programs or more so at 32bits x 2000 programs x 22 fields x 2 (at least) stages This should give us something like 352 kilobytes in savings once we add some more glsl only fields. Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/mesa/program/prog_optimize.c')
-rw-r--r--src/mesa/program/prog_optimize.c53
1 files changed, 27 insertions, 26 deletions
diff --git a/src/mesa/program/prog_optimize.c b/src/mesa/program/prog_optimize.c
index d8bba6d42e7..6a228ba2583 100644
--- a/src/mesa/program/prog_optimize.c
+++ b/src/mesa/program/prog_optimize.c
@@ -166,7 +166,7 @@ remove_instructions(struct gl_program *prog, const GLboolean *removeFlags,
GLuint totalRemoved = 0;
/* go backward */
- for (i = prog->NumInstructions - 1; i >= 0; i--) {
+ for (i = prog->arb.NumInstructions - 1; i >= 0; i--) {
if (removeFlags[i]) {
totalRemoved++;
if (removeCount == 0) {
@@ -210,8 +210,8 @@ replace_regs(struct gl_program *prog, gl_register_file file, const GLint map[])
{
GLuint i;
- for (i = 0; i < prog->NumInstructions; i++) {
- struct prog_instruction *inst = prog->Instructions + i;
+ for (i = 0; i < prog->arb.NumInstructions; i++) {
+ struct prog_instruction *inst = prog->arb.Instructions + i;
const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
GLuint j;
for (j = 0; j < numSrc; j++) {
@@ -251,11 +251,11 @@ _mesa_remove_dead_code_global(struct gl_program *prog, void *mem_ctx)
}
removeInst =
- calloc(prog->NumInstructions, sizeof(GLboolean));
+ calloc(prog->arb.NumInstructions, sizeof(GLboolean));
/* Determine which temps are read and written */
- for (i = 0; i < prog->NumInstructions; i++) {
- const struct prog_instruction *inst = prog->Instructions + i;
+ for (i = 0; i < prog->arb.NumInstructions; i++) {
+ const struct prog_instruction *inst = prog->arb.Instructions + i;
const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
GLuint j;
@@ -297,8 +297,8 @@ _mesa_remove_dead_code_global(struct gl_program *prog, void *mem_ctx)
}
/* find instructions that write to dead registers, flag for removal */
- for (i = 0; i < prog->NumInstructions; i++) {
- struct prog_instruction *inst = prog->Instructions + i;
+ for (i = 0; i < prog->arb.NumInstructions; i++) {
+ struct prog_instruction *inst = prog->arb.Instructions + i;
const GLuint numDst = _mesa_num_inst_dst_regs(inst->Opcode);
if (numDst != 0 && inst->DstReg.File == PROGRAM_TEMPORARY) {
@@ -365,8 +365,8 @@ find_next_use(const struct gl_program *prog,
{
GLuint i;
- for (i = start; i < prog->NumInstructions; i++) {
- const struct prog_instruction *inst = prog->Instructions + i;
+ for (i = start; i < prog->arb.NumInstructions; i++) {
+ const struct prog_instruction *inst = prog->arb.Instructions + i;
switch (inst->Opcode) {
case OPCODE_BGNLOOP:
case OPCODE_BGNSUB:
@@ -482,8 +482,8 @@ _mesa_remove_extra_move_use(struct gl_program *prog)
* FOO tmpY, arg0, arg1;
*/
- for (i = 0; i + 1 < prog->NumInstructions; i++) {
- const struct prog_instruction *mov = prog->Instructions + i;
+ for (i = 0; i + 1 < prog->arb.NumInstructions; i++) {
+ const struct prog_instruction *mov = prog->arb.Instructions + i;
GLuint dst_mask, src_mask;
if (can_upward_mov_be_modifed(mov) == GL_FALSE)
continue;
@@ -498,8 +498,8 @@ _mesa_remove_extra_move_use(struct gl_program *prog)
* rewritten or we get into some flow-control, eliminating the use of
* this MOV.
*/
- for (j = i + 1; j < prog->NumInstructions; j++) {
- struct prog_instruction *inst2 = prog->Instructions + j;
+ for (j = i + 1; j < prog->arb.NumInstructions; j++) {
+ struct prog_instruction *inst2 = prog->arb.Instructions + j;
GLuint arg;
if (_mesa_is_flow_control_opcode(inst2->Opcode))
@@ -575,10 +575,10 @@ _mesa_remove_dead_code_local(struct gl_program *prog, void *mem_ctx)
GLuint i, arg, rem = 0;
removeInst =
- calloc(prog->NumInstructions, sizeof(GLboolean));
+ calloc(prog->arb.NumInstructions, sizeof(GLboolean));
- for (i = 0; i < prog->NumInstructions; i++) {
- const struct prog_instruction *inst = prog->Instructions + i;
+ for (i = 0; i < prog->arb.NumInstructions; i++) {
+ const struct prog_instruction *inst = prog->arb.Instructions + i;
const GLuint index = inst->DstReg.Index;
const GLuint mask = inst->DstReg.WriteMask;
enum inst_use use;
@@ -716,7 +716,7 @@ _mesa_remove_extra_moves(struct gl_program *prog, void *mem_ctx)
}
removeInst =
- calloc(prog->NumInstructions, sizeof(GLboolean));
+ calloc(prog->arb.NumInstructions, sizeof(GLboolean));
/*
* Look for sequences such as this:
@@ -726,8 +726,8 @@ _mesa_remove_extra_moves(struct gl_program *prog, void *mem_ctx)
* FOO tmpY, arg0, arg1;
*/
- for (i = 0; i < prog->NumInstructions; i++) {
- const struct prog_instruction *mov = prog->Instructions + i;
+ for (i = 0; i < prog->arb.NumInstructions; i++) {
+ const struct prog_instruction *mov = prog->arb.Instructions + i;
switch (mov->Opcode) {
case OPCODE_BGNLOOP:
@@ -756,7 +756,7 @@ _mesa_remove_extra_moves(struct gl_program *prog, void *mem_ctx)
prevI = i - 1;
while (prevI > 0 && removeInst[prevI])
prevI--;
- prevInst = prog->Instructions + prevI;
+ prevInst = prog->arb.Instructions + prevI;
if (prevInst->DstReg.File == PROGRAM_TEMPORARY &&
prevInst->DstReg.Index == id &&
@@ -1034,7 +1034,8 @@ find_live_intervals(struct gl_program *prog,
}
/* build intermediate arrays */
- if (!_mesa_find_temp_intervals(prog->Instructions, prog->NumInstructions,
+ if (!_mesa_find_temp_intervals(prog->arb.Instructions,
+ prog->arb.NumInstructions,
intBegin, intEnd))
return GL_FALSE;
@@ -1194,7 +1195,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
*/
replace_regs(prog, PROGRAM_TEMPORARY, registerMap);
- prog->NumTemporaries = maxTemp + 1;
+ prog->arb.NumTemporaries = maxTemp + 1;
}
if (dbg) {
@@ -1209,7 +1210,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
#if 0
static void
print_it(struct gl_context *ctx, struct gl_program *program, const char *txt) {
- fprintf(stderr, "%s (%u inst):\n", txt, program->NumInstructions);
+ fprintf(stderr, "%s (%u inst):\n", txt, program->arb.NumInstructions);
_mesa_print_program(program);
_mesa_print_program_parameters(ctx, program);
fprintf(stderr, "\n\n");
@@ -1257,8 +1258,8 @@ _mesa_simplify_cmp(struct gl_program * program)
outputWrites[i] = 0;
}
- for (i = 0; i < program->NumInstructions; i++) {
- struct prog_instruction *inst = program->Instructions + i;
+ for (i = 0; i < program->arb.NumInstructions; i++) {
+ struct prog_instruction *inst = program->arb.Instructions + i;
GLuint prevWriteMask;
/* Give up if we encounter relative addressing or flow control. */