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authorEric Anholt <[email protected]>2016-11-11 14:15:55 -0800
committerEric Anholt <[email protected]>2016-11-12 18:46:35 -0800
commit93cdae44defdcc0a758e2f5376226b9944e1c91e (patch)
treedc619c39d54ff86340b18b19e23364f12eaf3a7d /src/mesa/program/prog_optimize.c
parent977d8b526b983c8d19df00af224033389f8ab7c8 (diff)
vc4: Add a bit of QPU validation for threaded shaders.
These are both bugs we've run into along the way writing multithreaded FS support.
Diffstat (limited to 'src/mesa/program/prog_optimize.c')
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