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authorChia-I Wu <[email protected]>2011-10-23 18:29:17 +0800
committerChia-I Wu <[email protected]>2011-11-03 15:09:44 +0800
commit1ab1b15e9d0da1c5215a20770735b5477f5313df (patch)
tree0965de0f946151245341d434924f3bafa844284f /src/mesa/program/prog_instruction.h
parent833d707db13afd2c4940be65a0e18d4e98cb8ec3 (diff)
mesa, i965: prepare for more than 8 texture targets
3-bit fields are used store texture target in several places. That will fail when TEXTURE_EXTERNAL_INDEX, which happends to be the 9th texture target, is added. Make them 4-bit fields. Reviewed-by: Brian Paul <[email protected]> Acked-by: Jakob Bornecrantz <[email protected]>
Diffstat (limited to 'src/mesa/program/prog_instruction.h')
-rw-r--r--src/mesa/program/prog_instruction.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/program/prog_instruction.h b/src/mesa/program/prog_instruction.h
index db2b594e753..09659ce9c7c 100644
--- a/src/mesa/program/prog_instruction.h
+++ b/src/mesa/program/prog_instruction.h
@@ -392,7 +392,7 @@ struct prog_instruction
GLuint TexSrcUnit:5;
/** Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX */
- GLuint TexSrcTarget:3;
+ GLuint TexSrcTarget:4;
/** True if tex instruction should do shadow comparison */
GLuint TexShadow:1;