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authorKenneth Graunke <[email protected]>2012-10-16 11:45:00 -0700
committerKenneth Graunke <[email protected]>2012-11-07 00:00:46 -0800
commit65faedb0d92e1bef8c79f5d8d233ecb83a148b0a (patch)
tree31e2c86a2763af57fb735b0d22308ccdd75c02f5 /src/mesa/program/prog_instruction.h
parent57049219f5b5ed79b89c76aaa376e5e38ecf2fec (diff)
mesa: Remove PROG_EMIT_VERTEX and PROG_END_PRIMITIVE opcodes.
These were only used for geometry shader support back in the days before the new GLSL compiler. Future geometry shader support will not use these. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/program/prog_instruction.h')
-rw-r--r--src/mesa/program/prog_instruction.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/program/prog_instruction.h b/src/mesa/program/prog_instruction.h
index 8bb0c6541ba..a7bba75f1fa 100644
--- a/src/mesa/program/prog_instruction.h
+++ b/src/mesa/program/prog_instruction.h
@@ -165,9 +165,7 @@ typedef enum prog_opcode {
OPCODE_DPH, /* X X 1.1 */
OPCODE_DST, /* X X X X */
OPCODE_ELSE, /* opt */
- OPCODE_EMIT_VERTEX,/* X */
OPCODE_END, /* X X X X opt */
- OPCODE_END_PRIMITIVE,/* X */
OPCODE_ENDIF, /* opt */
OPCODE_ENDLOOP, /* opt */
OPCODE_ENDSUB, /* opt */