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authorMatt Turner <[email protected]>2015-06-01 16:22:55 -0700
committerMatt Turner <[email protected]>2015-06-03 10:40:59 -0700
commitef3f89e53e76332ddb300b08f4698347e17d1633 (patch)
tree5ae3faa1fac8d55929b0e36864ab5d20e4849ba5 /src/mesa/program/prog_instruction.c
parent56b2b3d385170ab33934ec71fd9d0a6e0e1af9a8 (diff)
program: Shrink and rename SaturateMode field to Saturate.
It was 2 bits to accommodate SATURATE_PLUS_MINUS_ONE (removed by commit 09b566e1). A similar change was made to TGSI recently in commit e1c4e8aa. Reducing the size from 2 bits to 1 reduces the size of the bit fields from 17 bits to 16, which is a much nicer number. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/program/prog_instruction.c')
-rw-r--r--src/mesa/program/prog_instruction.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/program/prog_instruction.c b/src/mesa/program/prog_instruction.c
index f9ebe4e8fd2..a8fb9d9b04e 100644
--- a/src/mesa/program/prog_instruction.c
+++ b/src/mesa/program/prog_instruction.c
@@ -55,7 +55,7 @@ _mesa_init_instructions(struct prog_instruction *inst, GLuint count)
inst[i].DstReg.CondMask = COND_TR;
inst[i].DstReg.CondSwizzle = SWIZZLE_NOOP;
- inst[i].SaturateMode = SATURATE_OFF;
+ inst[i].Saturate = GL_FALSE;
inst[i].Precision = FLOAT32;
}
}