diff options
author | Ian Romanick <[email protected]> | 2013-11-20 13:48:36 -0800 |
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committer | Ian Romanick <[email protected]> | 2013-12-04 17:22:42 -0800 |
commit | 2a3d1e2e06ce74801ccbfd349558d44653b9692f (patch) | |
tree | 9ce97ac3d936f0e8d7fb48559cadc25eb64899c9 /src/mesa/program/prog_hash_table.c | |
parent | 538a7f2a8082e748caa599636c01833332bd039a (diff) |
mesa: Remove support for GL_MESA_texture_array
This extension enabled the use of texture array with fixed-function and
assembly fragment shaders. No applications are known to use this
extension.
NOTE: This patch regresses GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY
cases of the copyteximage piglit test. The test is incorrectly using
texture arrays with fixed function while only requiring the
GL_EXT_texture_array extension. A fix for the test has been posted to
the piglit mailing list.
http://lists.freedesktop.org/archives/piglit/2013-November/008639.html
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/program/prog_hash_table.c')
0 files changed, 0 insertions, 0 deletions