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author | Jason Ekstrand <[email protected]> | 2016-10-24 11:39:11 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-10-27 14:44:54 -0700 |
commit | 80d3af812935978f01c9bb6d02102140383c4034 (patch) | |
tree | 8b64fc7a4599494fee8824adb53055f5f746c2e7 /src/mesa/program/prog_execute.h | |
parent | b7979a849bc185fbcab93a841eed692a10d61e25 (diff) |
i965/blit: Break blits into chunks in intel_miptree_blit
This allows us to blit much larger images than if we use the blitter
directly. In particular, it gives us an almost infinite image height
compared to the fairly limiting 32k. We do, however, still have a
restriction on stride of the image because handling larger strides, while
possible, is fairly difficult.
v2: Properly handle linear blit alignment restrictions
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/program/prog_execute.h')
0 files changed, 0 insertions, 0 deletions