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authorMatt Turner <[email protected]>2014-08-06 16:13:26 -0700
committerMatt Turner <[email protected]>2014-08-07 16:00:24 -0700
commit50d5fc192b1558de048447498c876ff28a3433e6 (patch)
treec67881796d0b4047a5ea14677fec5cd15c8bccae /src/mesa/program/prog_execute.c
parent4837b130a76a49b3a9edbd3543843091ee1a75ce (diff)
mesa: Drop USE_IEEE define.
I think OpenVMS was the only platform that Mesa ran on that used a non-IEEE representation for floats. We removed OpenVMS support a while back, and this should alleviate the need to continue updating the this-platform-uses-IEEE list. The one bit of this patch that needs review is the IS_INF_OR_NAN, because I'm not sure if MSVC supports isfinite. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82268 Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/program/prog_execute.c')
-rw-r--r--src/mesa/program/prog_execute.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/program/prog_execute.c b/src/mesa/program/prog_execute.c
index 115525eba57..fcc9ed518ee 100644
--- a/src/mesa/program/prog_execute.c
+++ b/src/mesa/program/prog_execute.c
@@ -52,7 +52,6 @@
/**
* Set x to positive or negative infinity.
*/
-#if defined(USE_IEEE) || defined(_WIN32)
#define SET_POS_INFINITY(x) \
do { \
fi_type fi; \
@@ -65,10 +64,6 @@
fi.i = 0xFF800000; \
x = fi.f; \
} while (0)
-#else
-#define SET_POS_INFINITY(x) x = (GLfloat) HUGE_VAL
-#define SET_NEG_INFINITY(x) x = (GLfloat) -HUGE_VAL
-#endif
#define SET_FLOAT_BITS(x, bits) ((fi_type *) (void *) &(x))->i = bits