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authorBrian Paul <brianp@vmware.com>2010-06-10 23:02:41 -0600
committerBrian Paul <brianp@vmware.com>2010-06-10 23:23:13 -0600
commitec2b92f98c2e7f161521b447cc1d9a36bce3707c (patch)
tree0d14877ab936be2eac4ae404c2bbf8a3d4e88d7e /src/mesa/program/nvvertparse.h
parentf1c5043f94261fecd8a6e54fe37d786554affcdd (diff)
mesa: rename src/mesa/shader/ to src/mesa/program/
Diffstat (limited to 'src/mesa/program/nvvertparse.h')
-rw-r--r--src/mesa/program/nvvertparse.h45
1 files changed, 45 insertions, 0 deletions
diff --git a/src/mesa/program/nvvertparse.h b/src/mesa/program/nvvertparse.h
new file mode 100644
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+++ b/src/mesa/program/nvvertparse.h
@@ -0,0 +1,45 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 5.1
+ *
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Brian Paul
+ */
+
+
+#ifndef NVVERTPARSE_H
+#define NVVERTPARSE_H
+
+
+extern void
+_mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum target,
+ const GLubyte *str, GLsizei len,
+ struct gl_vertex_program *program);
+
+
+extern const char *
+_mesa_nv_vertex_input_register_name(GLuint i);
+
+extern const char *
+_mesa_nv_vertex_output_register_name(GLuint i);
+
+#endif