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authorIan Romanick <[email protected]>2011-10-18 15:07:45 -0700
committerIan Romanick <[email protected]>2011-11-07 13:33:16 -0800
commitd7a7e4fc99888da424f324d1fc7e066673e804c2 (patch)
tree318fa26097d520431d37a545578166bbc2e10cd1 /src/mesa/program/ir_to_mesa.h
parent70650d08fa3f4db2aea41e4ed47b271c3a3e7385 (diff)
ir_to_mesa: Add _mesa_associate_uniform_storage
Connects all of the gl_program_parameter structures with the correct gl_uniform_storage structures. Signed-off-by: Ian Romanick <[email protected]> Tested-by: Tom Stellard <[email protected]>
Diffstat (limited to 'src/mesa/program/ir_to_mesa.h')
-rw-r--r--src/mesa/program/ir_to_mesa.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/program/ir_to_mesa.h b/src/mesa/program/ir_to_mesa.h
index d046b0fcf9b..2891682ba7a 100644
--- a/src/mesa/program/ir_to_mesa.h
+++ b/src/mesa/program/ir_to_mesa.h
@@ -45,4 +45,9 @@ _mesa_generate_parameters_list_for_uniforms(struct gl_shader_program
struct gl_shader *sh,
struct gl_program_parameter_list
*params);
+void
+_mesa_associate_uniform_storage(struct gl_context *ctx,
+ struct gl_shader_program *shader_program,
+ struct gl_program_parameter_list *params);
+
#endif