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authorKristian Høgsberg <[email protected]>2010-10-12 12:26:10 -0400
committerKristian Høgsberg <[email protected]>2010-10-13 09:43:25 -0400
commitf9995b30756140724f41daf963fa06167912be7f (patch)
treebc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/program/ir_to_mesa.h
parent31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff)
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/program/ir_to_mesa.h')
-rw-r--r--src/mesa/program/ir_to_mesa.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/program/ir_to_mesa.h b/src/mesa/program/ir_to_mesa.h
index ecaacde4bb0..7197615f949 100644
--- a/src/mesa/program/ir_to_mesa.h
+++ b/src/mesa/program/ir_to_mesa.h
@@ -28,10 +28,10 @@ extern "C" {
#include "main/config.h"
#include "main/mtypes.h"
-void _mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *sh);
-void _mesa_glsl_link_shader(GLcontext *ctx, struct gl_shader_program *prog);
-GLboolean _mesa_ir_compile_shader(GLcontext *ctx, struct gl_shader *shader);
-GLboolean _mesa_ir_link_shader(GLcontext *ctx, struct gl_shader_program *prog);
+void _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
+void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
+GLboolean _mesa_ir_compile_shader(struct gl_context *ctx, struct gl_shader *shader);
+GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
#ifdef __cplusplus
}